ASUS GeForce GTX 980 Strix Review
ASUS GTX 980 Strix
Review
Gainward GeForce GTX 970 Phantom Review
Gainward GTX 970 Phantom
Review
MSI GeForce GTX 970 4GD5T OC Review
MSI GTX 970 4GD5T OC
Review
MSI Radeon R9 290X Gaming 4G Review
MSI R9 290X Gaming 4G
Review
FurMark, GPU stress test
FurMark 1.15.1
 
How to Rotate a Vertex by a Quaternion in GLSL
How to Rotate a Vertex
by a Quaternion in GLSL

Posts Tagged ‘shader library’


[Shader Library] Dream Vision Post Processing Filter (GLSL)

3 comments - What do you think?  Posted by JeGX - 2009/11/12 at 15:57

Categories: Game Development, GeeXLab, Shader Library   Tags: , , , ,

Shader Library - Dream Vision PostFX


Read more…


[Shader Library] Posterization Post Processing Effect (GLSL)

3 comments - What do you think?  Posted by JeGX - 2009/10/27 at 19:41

Categories: GeeXLab, Programming, Shader Library   Tags: , , , , , ,

Shader Library - Posterization Post Processing Effect


Read more…


[Shader Library] Lens Circle Post Processing Effect (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2009/10/20 at 21:53

Categories: Game Development, GeeXLab, Shader Library   Tags: , , , , , ,

Shader Library - Lens Circle Post Processing Effect


Read more…


[Shader Library] Bump Mapping Shader with Multiple Lights (GLSL)

3 comments - What do you think?  Posted by JeGX - 2009/10/19 at 11:45

Categories: GeeXLab, OpenGL, Shader Library   Tags: , , , , ,

Shader Library - Bump mapping


Read more…


[Shader Library] Phong Shader with Multiple Lights (GLSL)

2 comments - What do you think?  Posted by JeGX - 2009/10/13 at 17:31

Categories: Game Development, GeeXLab, Shader Library   Tags: , , , , , ,

Shader Library - Phong lighting with multiple lights


Read more…


NVIDIA Shader Library Updates

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/21 at 12:07

Categories: Microsoft DirectX, OpenGL, Programming   Tags: , , , , , ,

NVIDIA has updated the Shader Library that comes with FX Composer. Almost every effect file has been updated and rewritten, and new shaders added such as Post God Rays.

NVIDIA Shader Library Homepage

« Previous Page