GIGABYTE BRIX GTX 760 Compact Gaming PC Kit Review (GB-BXi5G-760)
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FurMark, GPU stress test
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GPU Caps Viewer 1.21.1
 
GPU Shark
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(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
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Particle Billboarding with the Geometry Shader (GLSL)
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Posts Tagged ‘shader debugger’


NVIDIA New Shader Debugger and FX Composer 2.5 BETAs Available

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/04 at 19:24

Categories: 3D, Game Development, Microsoft DirectX   Tags: , ,

Public betas of FX Composer 2.5 and our brand-new Shader Debugger plug-in are now available, providing:
* DirectX 10 support (including geometry shaders and stream out)
* Support for debugging of pixel shaders, including run control, variable inspection, and powerful visual debugging functionality
* Particle systems
* Visual models and styles (the ability to create, define, and export multiple looks for a model)
* Improved user interface
* Remote control over TCP/IP
* And much more…
More information HERE