GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘sfx’


(Shader Library) Cross Stitching Post Processing Filter in GLSL

5 comments - What do you think?  Posted by JeGX - 2011/04/08 at 21:03

Categories: Game Development, GeeXLab, OpenGL, Shader Library   Tags: , , , , , , , , , , , ,

GeeXLab - Cross Stitching Post Processing Filter in GLSL


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Iron Man: Armed and Animated

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/08 at 21:24

Categories: Industry News   Tags: , ,

To make Iron Man fight and fly in a convincing suit of armor required a lot of creative and complicated CG work.

Read more at VFXWorld