(Shader Library) Cross Stitching Post Processing Filter in GLSL
Categories: Game Development, GeeXLab, OpenGL, Shader Library Tags: 3d, cross stitching, crossstitching, effect, filter, geexlab, glsl, opengl, pixel bender, post processing, Programming, sfx, shader

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Iron Man: Armed and Animated
Categories: Industry News Tags: iron man, sfx, special effect
To make Iron Man fight and fly in a convincing suit of armor required a lot of creative and complicated CG work.
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