Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘sfu’


[TEST] GPU Computing – GeForce and Radeon OpenCL Test (Part 2)

3 comments - What do you think?  Posted by JeGX - 2010/01/15 at 17:34

Categories: GPU Computing, OpenCL, Test   Tags: , , , , , , , ,

OpenCL - GPU Caps Viewer - NVIDIA - AMD

OpenCL Surface Deformer demo
OpenCL Surface Deformer demo with a mesh of 512×512 vertices


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