Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘sergey brin’


Sergey Brin on Why Google’s Launching a Browser

Be the first to comment - What do you think?  Posted by JeGX - 2008/09/04 at 09:45

Categories: Industry News, Softwares   Tags: , , , ,

Sergey Brin at a press conference at the Googleplex (Sept 2, 2008) talking about why Google is launching its Chrome browser…




Wild hair, need some sleep… Google Chrome launch is a hard work ;)