FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘secrets’


NVIDIA Demo Team Secrets: Medusa Making Of

Be the first to comment - What do you think?  Posted by JeGX - 2008/09/16 at 10:14

Categories: Game Development, Programming   Tags: , , , , , , , , ,

This presentation (134-page) covers the details behind the creation of the NVIDIA Medusa demo.