GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘sdk’


Bullet Physics 2.77 SDK Available with OpenCL And DirectCompute Support

17 comments - What do you think?  Posted by JeGX - 2010/09/23 at 10:14

Categories: Game Development, OpenCL, SDK   Tags: , , , , , , ,

Bullet Physics

OpenCL


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NVIDIA PhysX 2.8.4.4 SDK Released

5 comments - What do you think?  Posted by JeGX - 2010/09/17 at 21:52

Categories: NVIDIA PhysX, SDK   Tags: , , , ,

NVIDIA PhysX


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[GPU Tool] AGS: ATI GPU Services Library

Be the first to comment - What do you think?  Posted by JeGX - 2010/09/16 at 12:19

Categories: GPU, GPU Tools, SDK   Tags: , , , , , , ,

ATI GPU Service test


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NVIDIA PhysX 2.8.4.2 SDK Released

3 comments - What do you think?  Posted by JeGX - 2010/08/16 at 20:09

Categories: NVIDIA PhysX, SDK   Tags: , , , , , ,

NVIDIA PhysX


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[GPU Computing] ATI Stream SDK 2.2 (OpenCL 1.1) Available

10 comments - What do you think?  Posted by JeGX - 2010/08/12 at 09:49

Categories: ATI Stream, GPU Caps Viewer, OpenCL, SDK   Tags: , , , , ,

ATI Stream SDK

OpenCL logo

GPU Caps Viewer and ATI Stream SDK 2.2
ATI Stream SDK 2.2 + GPU Caps Viewer


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[GPU Computing] NVIDIA OpenCL 1.1 SDK and R258.19 Drivers

3 comments - What do you think?  Posted by JeGX - 2010/06/22 at 09:00

Categories: Forceware, GPU Caps Viewer, GPU Computing, OpenCL, SDK   Tags: , , , ,

OpenCL logo

OpenCL 1.1 - R258.19 + GTX 480
OpenCL 1.1 – R258.19 + GTX 480 + GPU Caps Viewer


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[Programming] DirectX SDK and End-User Runtimes June 2010 Available

2 comments - What do you think?  Posted by JeGX - 2010/06/08 at 13:57

Categories: Game Development, Microsoft DirectX   Tags: , , , , , , ,

DirectX SDK


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ATI Stream SDK 2.1 Adds OpenGL Interop to OpenCL

15 comments - What do you think?  Posted by JeGX - 2010/05/03 at 09:56

Categories: GPU Computing, OpenCL, SDK   Tags: , , , ,

ATI Stream SDK

OpenCL


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[3D Model Loader] Assimp 1.1.700 Available

1 comment - What do you think?  Posted by JeGX - 2010/04/28 at 15:09

Categories: 3D, Game Development, GeeXLab, Modeling, SDK   Tags: , , , , , ,

GeeXLab - Assimp loader
A DirectX .X 3D object loaded in GeeXLab with Assimp


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OGRE 1.7.1 And CUDA Integration

2 comments - What do you think?  Posted by JeGX - 2010/04/27 at 11:46

Categories: 3D Engines, Game Development, NVIDIA CUDA   Tags: , , , , , ,

OGRE 3D

OGRE 3D


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NVIDIA OptiX Ray Tracing SDK Beta 4

Be the first to comment - What do you think?  Posted by JeGX - 2010/04/09 at 11:01

Categories: GPU, SDK   Tags: , , , ,

NVIDIA OptiX


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AMD Display Library SDK Updated with Eyefinity Support

1 comment - What do you think?  Posted by JeGX - 2010/03/31 at 15:15

Categories: Graphics Cards, SDK   Tags: , , , , ,

AMD Display Library SDK


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NVIDIA OptiX Ray Tracing SDK Beta 3

3 comments - What do you think?  Posted by JeGX - 2010/03/14 at 21:12

Categories: GPU Computing, SDK   Tags: , , , , ,

NVIDIA OptiX - Cornell box demo


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GDC 2010: Havok Destruction and Havok Cloth Demos

6 comments - What do you think?  Posted by JeGX - 2010/03/12 at 17:34

Categories: Game Development, Video Games   Tags: , , , , , ,




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OGRE 1.7.0 3D Engine Available

1 comment - What do you think?  Posted by JeGX - 2010/03/03 at 15:10

Categories: 3D Engines, Game Development, SDK   Tags: , , , , ,

OGRE 1.7.0 3D engine

OGRE 1.7.0 demo


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