Python Primer for the Impatient
Python Primer
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Lua Primer for the Impatient
Lua Primer
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OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
on Mac OS X
GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
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Posts Tagged ‘sdk’


[GPU Computing] NVIDIA OpenCL 1.1 SDK and R258.19 Drivers

3 comments - What do you think?  Posted by JeGX - 2010/06/22 at 09:00

Categories: Forceware, GPU Caps Viewer, GPU Computing, OpenCL, SDK   Tags: , , , ,

OpenCL logo

OpenCL 1.1 - R258.19 + GTX 480
OpenCL 1.1 – R258.19 + GTX 480 + GPU Caps Viewer


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[Programming] DirectX SDK and End-User Runtimes June 2010 Available

2 comments - What do you think?  Posted by JeGX - 2010/06/08 at 13:57

Categories: Game Development, Microsoft DirectX   Tags: , , , , , , ,

DirectX SDK


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ATI Stream SDK 2.1 Adds OpenGL Interop to OpenCL

15 comments - What do you think?  Posted by JeGX - 2010/05/03 at 09:56

Categories: GPU Computing, OpenCL, SDK   Tags: , , , ,

ATI Stream SDK

OpenCL


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[3D Model Loader] Assimp 1.1.700 Available

1 comment - What do you think?  Posted by JeGX - 2010/04/28 at 15:09

Categories: 3D, Game Development, GeeXLab, Modeling, SDK   Tags: , , , , , ,

GeeXLab - Assimp loader
A DirectX .X 3D object loaded in GeeXLab with Assimp


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OGRE 1.7.1 And CUDA Integration

2 comments - What do you think?  Posted by JeGX - 2010/04/27 at 11:46

Categories: 3D Engines, Game Development, NVIDIA CUDA   Tags: , , , , , ,

OGRE 3D

OGRE 3D


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NVIDIA OptiX Ray Tracing SDK Beta 4

Be the first to comment - What do you think?  Posted by JeGX - 2010/04/09 at 11:01

Categories: GPU, SDK   Tags: , , , ,

NVIDIA OptiX


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AMD Display Library SDK Updated with Eyefinity Support

1 comment - What do you think?  Posted by JeGX - 2010/03/31 at 15:15

Categories: Graphics Cards, SDK   Tags: , , , , ,

AMD Display Library SDK


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NVIDIA OptiX Ray Tracing SDK Beta 3

3 comments - What do you think?  Posted by JeGX - 2010/03/14 at 21:12

Categories: GPU Computing, SDK   Tags: , , , , ,

NVIDIA OptiX - Cornell box demo


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GDC 2010: Havok Destruction and Havok Cloth Demos

6 comments - What do you think?  Posted by JeGX - 2010/03/12 at 17:34

Categories: Game Development, Video Games   Tags: , , , , , ,




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OGRE 1.7.0 3D Engine Available

1 comment - What do you think?  Posted by JeGX - 2010/03/03 at 15:10

Categories: 3D Engines, Game Development, SDK   Tags: , , , , ,

OGRE 1.7.0 3D engine

OGRE 1.7.0 demo


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Bullet Physics 2.76 SDK Available

2 comments - What do you think?  Posted by JeGX - 2010/02/28 at 18:25

Categories: Game Development, SDK   Tags: , , , ,

Bullet Physics SDK


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OpenRL: Open Ray Tracing Language

4 comments - What do you think?  Posted by JeGX - 2010/02/19 at 10:27

Categories: GPU Computing, OpenCL, OpenGL, SDK   Tags: , , , , , , ,

OpenRL SDK

OpenRL exemple


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ATI Stream SDK 2.01 Adds D3D Interop to OpenCL

9 comments - What do you think?  Posted by JeGX - 2010/02/12 at 00:31

Categories: GPU Computing, OpenCL, SDK   Tags: , , , , ,

ATI Stream

OpenCL logo


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DirectX SDK and Runtimes February 2010 Download

1 comment - What do you think?  Posted by JeGX - 2010/02/08 at 09:43

Categories: Game Development, Microsoft DirectX, SDK   Tags: , , , , ,

DirectX SDK


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Unigine Physical Destruction Demos (Videos)

2 comments - What do you think?  Posted by JeGX - 2010/02/04 at 16:58

Categories: 3D Engines   Tags: , , ,




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