Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘sdk’


AMD GPUPerfAPI 2.8: GPU Performance API for OpenGL, OpenCL and Direct3D

3 comments - What do you think?  Posted by JeGX - 2011/04/26 at 11:20

Categories: GPU, GPU Tools, SDK   Tags: , , , , , , , , , ,

AMD GPUPerfAPI


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NVIDIA Graphics SDK 11 Available, Direct3D 11 only

6 comments - What do you think?  Posted by JeGX - 2011/04/06 at 12:32

Categories: Game Development, Microsoft DirectX, SDK   Tags: , , , , , ,

NVIDIA SDK 11, SSAO demo
SSAO demo


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NVIDIA APEX SDK 1.0 Beta Available

2 comments - What do you think?  Posted by JeGX - 2011/03/25 at 17:30

Categories: Game Development, NVIDIA PhysX, SDK   Tags: , , , , , , ,

NVIDIA APEX destruction demo
Destruction demo tested on a Radeon HD 5770 ;)


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PhysXLab 1.0.1 BETA and PhysX SDK 2.8.4.5 Available

2 comments - What do you think?  Posted by JeGX - 2011/03/21 at 10:08

Categories: 3D, NVIDIA PhysX   Tags: , , , ,

NVIDIA PhysX


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NVIDIA Cg Toolkit 3.0 February 2011 and OptiX 2.1 RC2

2 comments - What do you think?  Posted by JeGX - 2011/02/24 at 09:14

Categories: SDK   Tags: , , , , , , , ,

NVIDIA logo


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Newton Game Dynamics (Physics Engine) Now Open Source

Be the first to comment - What do you think?  Posted by JeGX - 2011/02/18 at 23:14

Categories: Game Development   Tags: , , , , ,

Newton-Dynamics Physics Engine logo


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Intel OpenCL 1.1 SDK Updated, printf() in OpenCL C kernels

12 comments - What do you think?  Posted by JeGX - 2011/02/02 at 23:59

Categories: GPU Caps Viewer, OpenCL   Tags: , , , ,

OpenCL logo

Intel OpenCL + GPU Caps Viewer


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NVIDIA Updates its Direct3D 10 SDK (v10.6)

Be the first to comment - What do you think?  Posted by JeGX - 2011/01/25 at 21:43

Categories: Game Development, Microsoft DirectX   Tags: , , , , , ,

NVIDIA Direct3D SDK 10.6 demo

NVIDIA Direct3D SDK 10.6 demo
Nope, it’s not DX11 tessellation, it’s only DX10 instanced tessellation ;)


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NVIDIA OptiX GPU Ray Tracer SDK 2.10

3 comments - What do you think?  Posted by JeGX - 2010/12/26 at 14:48

Categories: GPU Computing, SDK   Tags: , , , , ,

NVIDIA OptiX SDK


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Intel OpenCL 1.1 SDK Alpha Version Released

15 comments - What do you think?  Posted by JeGX - 2010/11/16 at 20:14

Categories: OpenCL, SDK   Tags: , , , ,

OpenCL logo

Intel OpenCL SDK


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AMD Tootle 2.3 Mesh Optimization Library

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/12 at 20:48

Categories: Game Development, GPU Tools, SDK   Tags: , , , , , , , ,

AMD Tootle 2.3 Mesh Optimization Library


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Bullet Physics 2.77 SDK Available with OpenCL And DirectCompute Support

17 comments - What do you think?  Posted by JeGX - 2010/09/23 at 10:14

Categories: Game Development, OpenCL, SDK   Tags: , , , , , , ,

Bullet Physics

OpenCL


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NVIDIA PhysX 2.8.4.4 SDK Released

5 comments - What do you think?  Posted by JeGX - 2010/09/17 at 21:52

Categories: NVIDIA PhysX, SDK   Tags: , , , ,

NVIDIA PhysX


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[GPU Tool] AGS: ATI GPU Services Library

Be the first to comment - What do you think?  Posted by JeGX - 2010/09/16 at 12:19

Categories: GPU, GPU Tools, SDK   Tags: , , , , , , ,

ATI GPU Service test


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NVIDIA PhysX 2.8.4.2 SDK Released

3 comments - What do you think?  Posted by JeGX - 2010/08/16 at 20:09

Categories: NVIDIA PhysX, SDK   Tags: , , , , , ,

NVIDIA PhysX


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