Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘Sapphire Atomic HD 4870 X2’


Geeks3D Daily News Round-up (2008.12.22)

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/22 at 19:10

Categories: Industry News   Tags: , , , , , , , ,

Geeks3D Daily 3D News

“All 3D news you missed today in a single post!”

Today: PhysX, Ray Tracing, Sapphire Atomic HD 4870 X2, CUDA Toolkit, OpenHaptics SDK, Technology of F.E.A.R., GeForce GTX 295, Radeon HD 4670, NVSG 5.0.


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