Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘sample’


OpenGL Direct State Access (DSA)

10 comments - What do you think?  Posted by JeGX - 2010/12/28 at 13:15

Categories: OpenGL, Programming   Tags: , , , , ,

GPU Caps Viewer, OpenGL GL_EXT_direct_state_access extension
GPU Caps Viewer 1.9.5, GL_EXT_direct_state_access extension on a GTX 470


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[OpenGL] Code Samples Pack and December 2010 Drivers Status

4 comments - What do you think?  Posted by JeGX - 2010/12/14 at 23:11

Categories: OpenGL, Programming   Tags: , , , , ,

OpenGL logo

OpenGL 3 demo

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AMD Quietly Started an OpenCL Code Samples Page

9 comments - What do you think?  Posted by JeGX - 2010/09/01 at 08:57

Categories: OpenCL, Programming   Tags: , , , , ,

OpenCL logo


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[3D Programming] Ready-to-Use 64-Sample Poisson Disc

1 comment - What do you think?  Posted by JeGX - 2010/06/28 at 17:52

Categories: Microsoft DirectX, OpenGL, Programming, Tips   Tags: , , , , , ,

Poisson Disc Samples


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