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Posts Tagged ‘roy taylor’


AMD: There Won’t be DirectX 12!

11 comments - What do you think?  Posted by JeGX - 2013/04/11 at 14:12

Categories: Microsoft DirectX   Tags: , ,

DirectX logo


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Other Interesting Weekly News In Brief…

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/03 at 09:42

Categories: Industry News   Tags: , , , , , , ,

Have a nice week-end!


DirectX 11 Will not be a rival to PhysX

2 comments - What do you think?  Posted by JeGX - 2008/08/25 at 18:33

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , ,

Roy Taylor, NVIDIA’s Vice President of Content Relations, said that the Compute Shader of DirectX 11 would not be a competitor to NVIDIA’s PhysX. His main argument is based on the fact that most current developments are multi-platform titles and only PhysX is ready for cross-platform programming. PhysX is available on Playstation 3, XBox 360, PC, Wii and Linux.


[source]


NVIDIA Roy Taylor Interview

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/11 at 14:51

Categories: Interviews, Video Games   Tags: , , , ,

NVIDIA boss Roy Taylor talks about PC Gaming and says that consoles don’t threaten PC gaming.

Read the full interview HERE

The console is now a baseline. If you look at Gears of War or Assassin’s Creed, they came out on console and they were great experiences – but the PC versions had additional aspects to them that also made them attractive, whether you owned the console version or not. The PC version was better. That’s something that people need to get their heads around – the console is a baseline, the PC is going to be an improved version. That’s an exciting future, and that’s why I don’t see anything threatening about console at all.