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Posts Tagged ‘rendering’


AMD Quietly Started an OpenCL Code Samples Page

9 comments - What do you think?  Posted by JeGX - 2010/09/01 at 08:57

Categories: OpenCL, Programming   Tags: , , , , ,

OpenCL logo


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Voreen 2.5: OpenGL Volume Rendering Engine

2 comments - What do you think?  Posted by JeGX - 2010/08/12 at 08:53

Categories: 3D, OpenGL   Tags: , , ,

Voreen 2.5: OpenGL Volume Rendering Engine


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[SIGGRAPH 2010] Screen Space Fluid Rendering for Games

9 comments - What do you think?  Posted by JeGX - 2010/08/09 at 11:59

Categories: Game Development, Microsoft DirectX   Tags: , , , ,

Screen Space Fluid Rendering for Games


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Gore: Rendering Wounds in Left 4 Dead 2

2 comments - What do you think?  Posted by JeGX - 2010/03/19 at 19:28

Categories: Game Development, Video Games   Tags: , , , ,

Left 4 Dead 2 - Lower back wounds
Left 4 Dead 2 – Lower back wounds

Left 4 Dead 2 - Half body wounds
Left 4 Dead 2 – Half body wounds


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Real Time Hair Rendering on the GPU

1 comment - What do you think?  Posted by JeGX - 2008/09/16 at 10:13

Categories: Game Development, Microsoft DirectX, Programming   Tags: , , , , , , ,

NVIDIA has published a new presentation from SIGGRAPH2008 about real time hair rendering on the GPU.


GPU Gems #2 Three New Chapters Online

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/08 at 12:37

Categories: Books, Programming   Tags: , , , ,

Three new chapters from the High Quality Rendering section of GPU Gems 2 are now available online:


NVIDIA Gelato Pro Now Freely Available

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/30 at 21:01

Categories: SFX and Animation, Softwares   Tags: , , ,

NVIDIA announced NVIDIA Gelato Pro 2.2 rendering software, the Company’s advanced GPU-accelerated rendering software for professionals, is available as a no-cost download at gelatozone. Well suited for rendering of 3D digital content and design, Gelato Pro software now replaces the basic version of Gelato software, which was previously available directly from NVIDIA.


NVIDIA Press Release

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