GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘realtime’


Unified Particle Physics for Real-Time Applications

4 comments - What do you think?  Posted by JeGX - 2014/05/16 at 18:43

Categories: Game Development   Tags: , , , , ,

Unified Particle Physics for Real-Time Applications


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GLSL Hacker 0.5.0 Released for Windows, Linux and Mac OS X, Python Support Added

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/14 at 13:42

Categories: GLSL Hacker, Python   Tags: , , , , , , , , , , , , ,

GLSL Hacker 0.5.0 - GLSL, Lua and Python - Windows, Linux and Mac OS X

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The Evolution Of Real Time PC Graphics

4 comments - What do you think?  Posted by JeGX - 2013/02/08 at 10:15

Categories: tech demo   Tags: , , , , ,



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Few Raymarching Steps

2 comments - What do you think?  Posted by JeGX - 2013/01/16 at 21:43

Categories: Digital Art   Tags: , , , ,

Raymarching

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NVIDIA Updates its OpenGL SDK

2 comments - What do you think?  Posted by JeGX - 2013/01/06 at 12:24

Categories: OpenGL, SDK   Tags: , , , , , , , , ,

OpenGL logo


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Final Fantasy Real Time Tech-Demo

14 comments - What do you think?  Posted by JeGX - 2012/06/07 at 16:38

Categories: tech demo   Tags: , ,

Final Fantasy Real Time Tech-Demo

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[Demotool] GeeXLab 0.2.7 Released With Qoob and Python 3.2 Support

3 comments - What do you think?  Posted by JeGX - 2010/10/29 at 17:12

Categories: Demotool, GeeXLab, Python   Tags: , , , , , , , , ,

GeeXLab logo

GeeXLab - Qoob mesh
A mesh created with Qoob


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Overview of Modern Real-Time Rendering Techniques

4 comments - What do you think?  Posted by JeGX - 2010/09/23 at 17:52

Categories: Game Development   Tags: , , , , , , , , ,

Modern Real-Time Rendering Techniques


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Free Texture Pack for Realtime 3D

1 comment - What do you think?  Posted by JeGX - 2008/12/26 at 19:35

Categories: Game Development, SFX and Animation, Textures   Tags: , ,

Game Texture

Game Texture


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Magus ex Machina: the First 3D Animated Movie Based On a Realtime 3D Engine!

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/04 at 13:47

Categories: 3D Engines, SFX and Animation   Tags: , , , , ,

Magus ex Machina


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