[Download] Free Photorealistic Bark Textures Pack for Real Time 3D
Categories: Nature Tags: 2d, arbre, bark, displacement map, ecorce, game development, normal map, real time 3d, resource, seamless, texture, tree

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TNGViewer 1.0.0.456 Available
Categories: 3D Tags: opengl, presentation, real time 3d, tngviewer

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CryEngine 3: Beauty, Speed and Interactivity
Categories: 3D Engines, Game Development, Video Games Tags: cryengine 3, crytek, game engine, real time 3d, video game
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NVIDIA Cg 2.2 Toolkit Available
Categories: Game Development, Microsoft DirectX, OpenGL, SDK Tags: cg, game development, gpu, Programming, real time 3d, shader, shading language

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ShiVa Tech Demo: The Hunt
Categories: 3D, Game Development, tech demo Tags: demo, lua, ode, opengl, real time 3d, shiva, stonetrip

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Google O3D API: How To Change The Polygon Rendering Mode
Categories: Google O3D, Tutorial Tags: google, mesh, o3d, point, polygon rendering mode, real time 3d, solid, wireframe
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Tech Demo: Arauna – Raytracing and Global Illumination
Categories: tech demo Tags: arauna, direct3d 9, global illumination, ray tracing, real time 3d, tech demo

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Projection on Volume: How to Make Mind-Blowing Presentations
Categories: SFX and Animation Tags: augmented reality, real time 3d, video projector
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RealTime Medical Visualization With ATI FireGL V8600
Categories: Graphics Cards, tech demo Tags: 3d imagery, ATI, firegl v8600, medical, real time 3d, tech demo, visualization

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NVIDIA PhysX PowerPack DOWNLOAD
Categories: Forceware, PhysX Tags: demo, fluid simulation, forceware 177.83, NVIDIA, physx power pack, real time 3d, the great kulu
Ecco fatto amici, NVIDIA has released the PhysX PowerPack. What is the PhysX PowerPack? Simply a new ForceWare driver version 177.83 followed by 8 PhysX demos.
The pack is available here: PhysX PowerPack @ NVIDIA – 2781Mb.
Here are two demos from this pack:
NVIDIA PhysX technology Fluid Demo
The primary purpose of the NVIDIA PhysX technology Fluid Demo is to illustrate Smooth Particle Hydrodynamics (SPH). The demo contains two different scenes, the Outdoor and the Logo Scene.
I must say the log scene part is rather impressive: the fluid simulation is really and if you switch the fluid rendering from textured quads (I think it’s that) to polygonal spheres, you can see fluid equations in action!
Incredible 3D Realistic Facial Animations
Categories: Digital Art, SFX and Animation Tags: 3d facial animation, 3d rendering, pendulum studios, real time 3d
Penulum Studios has released an incredible real time 3D facial animation based on blend shapes:


Jump here for a video: TechEBlog.
NVIDIA Tech Demo Download: Medusa
Categories: tech demo Tags: geforce gtx 280, medusa, NVIDIA, real time 3d, tech demo
The Medusa demo is a NVIDIA’s interpretation of the legendary snake-headed woman who’s venemous gaze turned her victims to stone. You’ll see we’ve taken a few liberties on this mythological tale.
Links:
- Medusa Homepage
- Medusa Download – 239 MB

Key Features:
- Full cinematic short story rendered in real time featuring multiple characters in a complex environment.
- Emotional character facial animation implemented with “texture buffers” allowing for unlimited blend shape combinations.
- Realistic character rendering with multiple passes for shadows, skin shading, depth and color accelerated with “stream out”.
- Dynamic stone “grows” through the generation of geometry on the GPU using “geometry shaders”.
LinceoVR realtime realistic rendering
Categories: 3D, OpenGL Tags: hdr, hdri, linceo vr, opengl, real time 3d, visualization
LinceoVR is an innovative OpenGL real-time rendering engine with stereoscopic visualization, which uses state-of-the-art lighting techniques to generate and display – in real time – exceptionally realistic images in computer graphics, thanks the HDRI and OPENEXR lighting, to the dynamic management of shadows using Hard and Soft Percentage Closer Shadows algorithms and a new and innovative approach to global lighting, Natural Lighting, which offers even more realistic shadow rendering.
LinceoVR homepage: english.seac02.it/prodotti/linceo.aspx.


















