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Ecco fatto amici, NVIDIA has released the PhysX PowerPack. What is the PhysX PowerPack? Simply a new ForceWare driver version 177.83 followed by 8 PhysX demos.
The pack is available here: PhysX PowerPack @ NVIDIA – 2781Mb.
Here are two demos from this pack:
NVIDIA PhysX technology Fluid Demo
The primary purpose of the NVIDIA PhysX technology Fluid Demo is to illustrate Smooth Particle Hydrodynamics (SPH). The demo contains two different scenes, the Outdoor and the Logo Scene.
I must say the log scene part is rather impressive: the fluid simulation is really and if you switch the fluid rendering from textured quads (I think it’s that) to polygonal spheres, you can see fluid equations in action!
Penulum Studios has released an incredible real time 3D facial animation based on blend shapes:
Jump here for a video: TechEBlog.
The Medusa demo is a NVIDIA’s interpretation of the legendary snake-headed woman who’s venemous gaze turned her victims to stone. You’ll see we’ve taken a few liberties on this mythological tale.
- Full cinematic short story rendered in real time featuring multiple characters in a complex environment.
- Emotional character facial animation implemented with “texture buffers” allowing for unlimited blend shape combinations.
- Realistic character rendering with multiple passes for shadows, skin shading, depth and color accelerated with “stream out”.
- Dynamic stone “grows” through the generation of geometry on the GPU using “geometry shaders”.
LinceoVR is an innovative OpenGL real-time rendering engine with stereoscopic visualization, which uses state-of-the-art lighting techniques to generate and display – in real time – exceptionally realistic images in computer graphics, thanks the HDRI and OPENEXR lighting, to the dynamic management of shadows using Hard and Soft Percentage Closer Shadows algorithms and a new and innovative approach to global lighting, Natural Lighting, which offers even more realistic shadow rendering.
LinceoVR homepage: english.seac02.it/prodotti/linceo.aspx.