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Posts Tagged ‘real time 3d’


[Download] Free Photorealistic Bark Textures Pack for Real Time 3D

2 comments - What do you think?  Posted by JeGX - 2009/11/01 at 10:43

Categories: Nature   Tags: , , , , , , , , , , ,

Resource - 2D Texture - Nature - Bark


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TNGViewer 1.0.0.456 Available

2 comments - What do you think?  Posted by JeGX - 2009/10/28 at 13:49

Categories: 3D   Tags: , , ,

TNGViewer


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CryEngine 3: Beauty, Speed and Interactivity

3 comments - What do you think?  Posted by JeGX - 2009/10/15 at 09:59

Categories: 3D Engines, Game Development, Video Games   Tags: , , , ,




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NVIDIA Cg 2.2 Toolkit Available

Be the first to comment - What do you think?  Posted by JeGX - 2009/10/09 at 10:39

Categories: Game Development, Microsoft DirectX, OpenGL, SDK   Tags: , , , , , ,

NVIDIA Cg


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ShiVa Tech Demo: The Hunt

Be the first to comment - What do you think?  Posted by JeGX - 2009/08/20 at 21:03

Categories: 3D, Game Development, tech demo   Tags: , , , , , ,

ShiVa - The Hunt


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Google O3D API: How To Change The Polygon Rendering Mode

1 comment - What do you think?  Posted by JeGX - 2009/04/27 at 11:04

Categories: Google O3D, Tutorial   Tags: , , , , , , ,

Google O3D demo - Wireframe rendering
Wireframe rendering


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Tech Demo: Arauna – Raytracing and Global Illumination

3 comments - What do you think?  Posted by JeGX - 2009/04/06 at 11:32

Categories: tech demo   Tags: , , , , ,

Arauna - Real time global illumination demo


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Projection on Volume: How to Make Mind-Blowing Presentations

3 comments - What do you think?  Posted by JeGX - 2009/03/26 at 12:26

Categories: SFX and Animation   Tags: , ,




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RealTime Medical Visualization With ATI FireGL V8600

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/30 at 11:56

Categories: Graphics Cards, tech demo   Tags: , , , , , ,

Real time mediacal visualization


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NVIDIA PhysX PowerPack DOWNLOAD

1 comment - What do you think?  Posted by JeGX - 2008/08/12 at 21:39

Categories: Forceware, PhysX   Tags: , , , , , ,

Ecco fatto amici, NVIDIA has released the PhysX PowerPack. What is the PhysX PowerPack? Simply a new ForceWare driver version 177.83 followed by 8 PhysX demos.

The pack is available here: PhysX PowerPack @ NVIDIA – 2781Mb.

Here are two demos from this pack:

NVIDIA PhysX technology Fluid Demo

The primary purpose of the NVIDIA PhysX technology Fluid Demo is to illustrate Smooth Particle Hydrodynamics (SPH). The demo contains two different scenes, the Outdoor and the Logo Scene.

I must say the log scene part is rather impressive: the fluid simulation is really and if you switch the fluid rendering from textured quads (I think it’s that) to polygonal spheres, you can see fluid equations in action!

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Incredible 3D Realistic Facial Animations

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/10 at 10:18

Categories: Digital Art, SFX and Animation   Tags: , , ,

Penulum Studios has released an incredible real time 3D facial animation based on blend shapes:


Jump here for a video: TechEBlog.


NVIDIA Tech Demo Download: Medusa

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/18 at 08:29

Categories: tech demo   Tags: , , , ,

The Medusa demo is a NVIDIA’s interpretation of the legendary snake-headed woman who’s venemous gaze turned her victims to stone. You’ll see we’ve taken a few liberties on this mythological tale.

Links:
Medusa Homepage
Medusa Download – 239 MB

Key Features:

  • Full cinematic short story rendered in real time featuring multiple characters in a complex environment.
  • Emotional character facial animation implemented with “texture buffers” allowing for unlimited blend shape combinations.
  • Realistic character rendering with multiple passes for shadows, skin shading, depth and color accelerated with “stream out”.
  • Dynamic stone “grows” through the generation of geometry on the GPU using “geometry shaders”.

LinceoVR realtime realistic rendering

1 comment - What do you think?  Posted by JeGX - 2008/06/11 at 13:20

Categories: 3D, OpenGL   Tags: , , , , ,

LinceoVR is an innovative OpenGL real-time rendering engine with stereoscopic visualization, which uses state-of-the-art lighting techniques to generate and display – in real time – exceptionally realistic images in computer graphics, thanks the HDRI and OPENEXR lighting, to the dynamic management of shadows using Hard and Soft Percentage Closer Shadows algorithms and a new and innovative approach to global lighting, Natural Lighting, which offers even more realistic shadow rendering.

LinceoVR homepage: english.seac02.it/prodotti/linceo.aspx.