ASUS N550JK Notebook PC Review (with GeForce GTX 850M)
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GIGABYTE BRIX GTX 760 Compact Gaming PC Kit Review (GB-BXi5G-760)
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FurMark, GPU stress test
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Posts Tagged ‘random’


[Shader Library] Noise and Pseudo Random Number Generator in GLSL

1 comment - What do you think?  Posted by JeGX - 2010/08/31 at 18:10

Categories: GeeXLab, OpenGL, Programming, Shader Library   Tags: , , , , , , , , ,

GeeXLab - Random Number Generator in GLSL
The noise generator used to deform a plane made up of 2’000’000 faces and 1’002’001 vertices

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