Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘radeon hd 6470M’


First AMD Vancouver GPUs Exposed in Catalyst 8.783.2 Drivers

4 comments - What do you think?  Posted by JeGX - 2010/12/27 at 17:00

Categories: Catalyst, Graphics Cards   Tags: , , , , , ,

AMD discrete Radeon Mobility roadmap 2011


Read more…