Particle Billboarding with the Geometry Shader (GLSL)
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Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
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Vertex Shader (GLSL)
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Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
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Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
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Posts Tagged ‘radeon hd 4770’


Radeon HD 5770 Has No Double Precision Floating Point Support

13 comments - What do you think?  Posted by JeGX - 2009/10/14 at 12:52

Categories: GPU Computing, Graphics Cards, OpenCL   Tags: , , , ,

Radeon HD  5770

OpenCL logo


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ATI Radeon HD 4770 Reviews Available

1 comment - What do you think?  Posted by JeGX - 2009/04/28 at 10:11

Categories: Graphics Cards   Tags: , , , , , ,

ATI Radeon Premium Graphics

ATI Radeon HD 4770


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ATI Radeon HD 4770 Tested

2 comments - What do you think?  Posted by JeGX - 2009/04/24 at 15:34

Categories: Graphics Cards   Tags: , , , , ,

ATI Radeon HD 4770


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ATI Radeon HD 4770 Specifications

Be the first to comment - What do you think?  Posted by JeGX - 2009/04/19 at 10:44

Categories: Graphics Cards   Tags: , , , ,

ATI Radeon


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ATI vs NVIDIA: Innovation vs Rebranding

8 comments - What do you think?  Posted by JeGX - 2009/04/15 at 17:08

Categories: Graphics Cards   Tags: , , ,

ATI vs NVIDIA: Innovation vs Rebranding


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ATI Radeon HD 4770 Specifications

4 comments - What do you think?  Posted by JeGX - 2009/04/01 at 18:19

Categories: Graphics Cards   Tags: , , , , , , ,

ATI Radeon HD 4770


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