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Particle Billboarding with the Geometry Shader (GLSL)
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Billboarding in the Vertex Shader (GLSL)
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Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
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GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
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Posts Tagged ‘racing’


Raging Thunder iPhone 3D Racing Game

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/19 at 19:12

Categories: OpenGL, Video Games   Tags: , , ,

Raging Thunder is a racing game that shows off the potential of the OpenGL graphics on the iPhone.




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