Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘quake 3’


Raspberry Pi Board: $25 for an OpenGL ES 2.0 System

13 comments - What do you think?  Posted by JeGX - 2011/08/30 at 21:13

Categories: GPU, Hardware, OpenGL   Tags: , , , , , , ,

Raspberry Pi Board with a Broadcom BCM2835 GPU
Raspberry Pi Board with a Broadcom BCM2835 GPU


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kwaak3: Quake 3 Ported to Android

Be the first to comment - What do you think?  Posted by JeGX - 2010/02/26 at 11:47

Categories: Geek Life, Video Games   Tags: , , ,

kwaak3: Quake 3 Ported to Android


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Quake 3 on NVidia Tegra

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/04 at 18:18

Categories: Hardware   Tags: , ,

See Quake III running at a blazing 35 fps on a mobile device powered by Tegra: