Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘quadro 5000’


NVIDIA Quadro Dual-Copy Engines For Real GPU-Asynchronous Texture Transferts Explained

2 comments - What do you think?  Posted by JeGX - 2010/10/24 at 12:29

Categories: GPU, OpenGL   Tags: , , , , , , , , , , ,

NVIDIA Quadro 5000
NVIDIA Quadro 5000 (GF100/Fermi)

NVIDIA Quadro Dual-Copy Engines For Real GPU-Asynchronous Texture Transferts Explained


Read more…


NVIDIA Quadro 5000 vs ATI FirePro V8800

8 comments - What do you think?  Posted by JeGX - 2010/09/02 at 18:19

Categories: Graphics Cards   Tags: , , , , , , ,

NVIDIA Quadro 5000
NVIDIA Quadro 5000 (GF100/Fermi)

ATI FirePro V8800
ATI FirePro V8800 (Cypress XT)


Read more…


NVIDIA Quadro 5000 And Power Consumption With FurMark

4 comments - What do you think?  Posted by JeGX - 2010/07/28 at 09:15

Categories: FurMark, Graphics Cards   Tags: , , , , , , , ,

NVIDIA Quadro 5000


Read more…