FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘quad-core’


(Unboxing and Test) AMD A10-6800K APU (Radeon HD 8670D), ASRock FM2A88M Extreme4+ (UPDATED with DDR3 2400)

19 comments - What do you think?  Posted by JeGX - 2013/12/23 at 19:10

Categories: Graphics Cards, Hardware, Test   Tags: , , , , , , , , , , , , , , , ,

AMD A8-6800K box detail


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NVIDIA Project Kal-El: Glowball Demo

5 comments - What do you think?  Posted by JeGX - 2011/05/30 at 09:40

Categories: Hardware   Tags: , , , , , , , ,




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[PREVIEW] Multi-Core CPU PhysX on a Quad-Core CPU

2 comments - What do you think?  Posted by JeGX - 2010/02/22 at 11:06

Categories: NVIDIA PhysX   Tags: , , , ,

FluidMark - Multi-Core CPU Support in PhysX
Multi-core CPU in PhysX in action on an Intel X9650…


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