FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘qoob’


[GeeXLab] Qoob Models Gallery

1 comment - What do you think?  Posted by JeGX - 2010/11/12 at 20:48

Categories: 3D, Digital Art, GeeXLab, Modeling   Tags: , , , , , , , ,

GeeXLab - Qoob gallery


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[Demotool] GeeXLab 0.2.7 Released With Qoob and Python 3.2 Support

3 comments - What do you think?  Posted by JeGX - 2010/10/29 at 17:12

Categories: Demotool, GeeXLab, Python   Tags: , , , , , , , , ,

GeeXLab logo

GeeXLab - Qoob mesh
A mesh created with Qoob


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[Demoscene] Qoob: a Modeller for Demomakers

7 comments - What do you think?  Posted by JeGX - 2010/10/08 at 12:00

Categories: 3D, Demoscene, Modeling   Tags: , , , ,

Qoob, Demoscene Modeller


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