Want to know to what looks like the graphics processor of a Sony PlayStation 3? Hardware Secrets has done the job for us. The PS3 is completely disassembled and here is the GPU:
The heart of the Playstation 3 is made of two processors: the CPU (Cell Broadband Engine or CXD2989), and the GPU (RSX Reality Synthesizer or CXD2982).
RSX Reality Synthesizer has the following specifications:
– 550 MHz, 90nm process and 300+ million transistors
– 24 pixel processors
– 8 vertex processors
– 24 texturing units
– 8 ROPs
The PS3’s GPU is based on old NVIDIA G70 (GeForce 7) architecture…
Categories: SFX and Animation Tags: Blade, BladeCenter, Cell/B.E., demo, IBM, interactive, iRT, PlayStation, PlayStation3, ps3, QS21, QS22, ray tracing, Raytracing, Rome Reborn, Siggraph 2008, virtual
Siggraph 2008 Demo of Rome Reborn model v1.1 running on the IBM QS21 Cell/B.E. Blades using iRT ray tracer.
Sony has confirmed that developers can now integrate YouTube functionality in upcoming or existing PlayStation 3 games.
Gamers will now be able to upload their in-game video captures to YouTube. We’re excited at the opportunity this presents and look forward to more and more games to be enhanced with YouTube.