GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
 
GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
 
FurMark, GPU stress test
FurMark 1.15.0
 
GPU Caps Viewer
GPU Caps Viewer 1.22.0
 
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
Win/Linux/OSX
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor

Posts Tagged ‘Programming’


Sizes of types in 64-bit C/C++ Programming

3 comments - What do you think?  Posted by JeGX - 2011/10/22 at 15:01

Categories: Programming   Tags: , , , ,

64-bit C/C++ programming


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Cppcheck 1.51 Analysis Tool for C/C++ Code

3 comments - What do you think?  Posted by JeGX - 2011/10/11 at 12:23

Categories: Programming   Tags: , , , , , ,

CppCheck


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NVIDIA PhysX SDK 3.1 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/10/05 at 11:21

Categories: Game Development, NVIDIA PhysX, SDK   Tags: , , , ,

NVIDIA PhysX


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GLIntercept 1.0.1 Released

1 comment - What do you think?  Posted by JeGX - 2011/09/29 at 09:40

Categories: OpenGL, Programming   Tags: , , , , , ,

GLIntercept logo


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Intel OpenCL SDK 1.5 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/09/28 at 21:11

Categories: OpenCL, Programming   Tags: , , , , ,

Intel OpenCL SDK


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ApiTrace 2.0 Adds OpenGL 4.2 Support and is 10x Faster

Be the first to comment - What do you think?  Posted by JeGX - at 14:44

Categories: Microsoft DirectX, OpenGL, Programming   Tags: , , , , , , ,

ApiTrace


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OpenGL 3.3 Sampler Objects: Control your Texture Units (Tutorial)

4 comments - What do you think?  Posted by JeGX - 2011/09/08 at 17:54

Categories: MSI Kombustor, OpenGL, Programming, Tutorial   Tags: , , , , , , , ,

Screenshot from MSI Kombustor
Sampler objects used in MSI Kombustor

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OpenCloth: A Collection of Cloth Simulation Algorithms

3 comments - What do you think?  Posted by JeGX - 2011/08/25 at 10:03

Categories: OpenGL, Programming   Tags: , , , ,




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NVIDIA Platform Analyzer (NvPA) 1.1 Released

2 comments - What do you think?  Posted by JeGX - 2011/08/12 at 16:11

Categories: Game Development   Tags: , , , , , ,

NVIDIA Platform Analyzer, NvPA


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(Demoscene) The Basics of Demo Programming

1 comment - What do you think?  Posted by JeGX - 2011/08/09 at 16:46

Categories: Demoscene, Programming   Tags: , ,



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Geeks3D Programming Links – August 03, 2011

3 comments - What do you think?  Posted by JeGX - 2011/08/03 at 20:07

Categories: Programming Links   Tags: , , , , ,

News, Geeks3D Links

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Book Review: 3D Engine Design for Virtual Globes

12 comments - What do you think?  Posted by JeGX - at 13:50

Categories: 3D Engines, Books, Reviews   Tags: , , , , , , , ,

Programming Book: 3D Engine Design for Virtual Globes


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AMD APP KernelAnalyzer 1.9 (OpenCL)

Be the first to comment - What do you think?  Posted by JeGX - at 08:38

Categories: OpenCL, Programming   Tags: , , , , ,

AMD APP KernelAnalyzer


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Live Coding: Writing a GLSL Raytracer in 24 Minutes

4 comments - What do you think?  Posted by JeGX - 2011/07/24 at 14:11

Categories: OpenGL, Programming   Tags: , , , , ,




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GBAA: Geometry Buffer Anti-Aliasing

4 comments - What do you think?  Posted by JeGX - 2011/07/19 at 16:18

Categories: Game Development, Microsoft DirectX   Tags: , , , , , ,

GBAA: Geometry Buffer Anti-Aliasing


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