Kinect SDK Beta for Windows Available
Categories: Game Development, SDK Tags: game development, kinect, Programming, sdk, windows, xbox 360

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AMD gDEBugger: the new OpenCL and OpenGL Debugger
Categories: OpenCL, OpenGL, Programming Tags: AMD, analyzer, debugger, gdebugger, opencl, opengl, plugin, profiler, Programming, visual studio

Geeks3D Programming Links – June 12, 2011
Categories: Programming Links Tags: bezier, carmack, facial recognition, gamedev, gamer, glm, opencl, opencv, Programming, rage, Rutt-Etra, sproxel, WebGL, wireshark

PhysX SDK 3.0.1 Released
Categories: Game Development, NVIDIA PhysX Tags: gamedev, NVIDIA, physx, Programming, sdk, update

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VSML: Very Simple Matrix Lib for OpenGL
Categories: OpenGL, Programming Tags: library, matrix, opengl, Programming, vsml

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NVIDIA PhysX SDK 3.0 Released
Categories: Game Development, NVIDIA PhysX, SDK Tags: game development, NVIDIA, physx, Programming, sdk


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(OpenGL) GLEW 1.6.0 Available
Categories: OpenGL, Programming Tags: extension, glew, opengl, Programming


AMD GPUPerfAPI 2.8: GPU Performance API for OpenGL, OpenCL and Direct3D
Categories: GPU, GPU Tools, SDK Tags: AMD, counter, direct3d, gpu, gpuperfapi, opencl, opengl, performance, profiling, Programming, sdk

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(Shader Library) Cross Stitching Post Processing Filter in GLSL
Categories: Game Development, GeeXLab, OpenGL, Shader Library Tags: 3d, cross stitching, crossstitching, effect, filter, geexlab, glsl, opengl, pixel bender, post processing, Programming, sfx, shader

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AMD APP SDK (OpenCL) v2.4 Available
Categories: OpenCL, SDK Tags: AMD, amd app sdk, gpu computing, opencl, Programming

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NVIDIA Graphics SDK 11 Available, Direct3D 11 only
Categories: Game Development, Microsoft DirectX, SDK Tags: direct3d 11, dx11, game development, gamedev, NVIDIA, Programming, sdk

SSAO demo
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Low Level GPU Programming: the Future of Game Development on PC?
Categories: Game Development Tags: console, directx, game development, gamedev, gpu, low level, opengl, pc, Programming, Richard Huddy

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Symbolic Differentiation Support in HLSL GPU Programs
Categories: Microsoft DirectX, Programming Tags: derivative, direct3d, directx, hlsl, Programming, shader

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SPARK Particle Engine
Categories: OpenGL, Programming Tags: engine, game development, geexlab, opengl, particle, Programming, spark
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Python 3.2 Released
Categories: Python Tags: geexlab, Programming, python, python 3.2, scripting

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