FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Posts Tagged ‘Programming’


Live Coding: Writing a GLSL Raytracer in 24 Minutes

4 comments - What do you think?  Posted by JeGX - 2011/07/24 at 14:11

Categories: OpenGL, Programming   Tags: , , , , ,




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GBAA: Geometry Buffer Anti-Aliasing

4 comments - What do you think?  Posted by JeGX - 2011/07/19 at 16:18

Categories: Game Development, Microsoft DirectX   Tags: , , , , , ,

GBAA: Geometry Buffer Anti-Aliasing


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Geeks3D Programming Links – July 08, 2011

3 comments - What do you think?  Posted by JeGX - 2011/07/08 at 18:43

Categories: Programming Links   Tags: , , , , , , , , ,

News, Geeks3D Links

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GPU Computing with Python: PyOpenCL and PyCUDA Updated

Be the first to comment - What do you think?  Posted by JeGX - 2011/07/04 at 13:21

Categories: NVIDIA CUDA, OpenGL, Python   Tags: , , , , , ,

GPU Computing with Python


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Geeks3D Programming Links – July 01, 2011

7 comments - What do you think?  Posted by JeGX - 2011/07/01 at 20:23

Categories: Programming Links   Tags: , , , , , , , ,

News, Geeks3D Links

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Geeks3D Programming Links – June 22, 2011

2 comments - What do you think?  Posted by JeGX - 2011/06/22 at 20:23

Categories: Programming Links   Tags: , , , , , , , ,

News, Geeks3D Links

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Geeks3D Programming Links – June 19, 2011

5 comments - What do you think?  Posted by JeGX - 2011/06/19 at 18:32

Categories: Programming Links   Tags: , , , , , , , , ,

News, Geeks3D Links

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Kinect SDK Beta for Windows Available

Be the first to comment - What do you think?  Posted by JeGX - 2011/06/17 at 00:30

Categories: Game Development, SDK   Tags: , , , , ,

Kinect SDK


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AMD gDEBugger: the new OpenCL and OpenGL Debugger

5 comments - What do you think?  Posted by JeGX - 2011/06/13 at 17:51

Categories: OpenCL, OpenGL, Programming   Tags: , , , , , , , , ,

AMD gDEBugger

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Geeks3D Programming Links – June 12, 2011

Be the first to comment - What do you think?  Posted by JeGX - 2011/06/12 at 19:46

Categories: Programming Links   Tags: , , , , , , , , , , , , ,

News, Geeks3D Links

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PhysX SDK 3.0.1 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/06/03 at 11:12

Categories: Game Development, NVIDIA PhysX   Tags: , , , , ,

NVIDIA PhysX


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VSML: Very Simple Matrix Lib for OpenGL

3 comments - What do you think?  Posted by JeGX - 2011/05/12 at 10:39

Categories: OpenGL, Programming   Tags: , , , ,

VSML: Very Simple Matrix Lib for OpenGL


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NVIDIA PhysX SDK 3.0 Released

15 comments - What do you think?  Posted by JeGX - 2011/05/06 at 11:42

Categories: Game Development, NVIDIA PhysX, SDK   Tags: , , , ,

NVIDIA PhysX

NVIDIA PhysX SDK 3.0


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(OpenGL) GLEW 1.6.0 Available

Be the first to comment - What do you think?  Posted by JeGX - 2011/04/30 at 14:26

Categories: OpenGL, Programming   Tags: , , ,

GLEW logo

OpenGL logo

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AMD GPUPerfAPI 2.8: GPU Performance API for OpenGL, OpenCL and Direct3D

3 comments - What do you think?  Posted by JeGX - 2011/04/26 at 11:20

Categories: GPU, GPU Tools, SDK   Tags: , , , , , , , , , ,

AMD GPUPerfAPI


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