Linux Programming: GDB Debugger for the Impatient (Tutorial)!
Categories: Linux, Programming, Tutorial Tags: debugger, debugging, gdb, Linux, Programming, tutorial

Geeks3D Programming Links – December 06, 2011
Categories: Programming Links Tags: c++, c++11, cuda, doom3, fxaa, game development, links, opencl, opengl, Programming

Live Code your Shaders with GLSL Sandbox (WebGL)
Categories: WebGL Tags: geexlab, glsl, glsl sandbox, live coding, live programming, pixel shader, Programming, sandbox, shader toy, WebGL

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Geeks3D Programming Links – November 18, 2011
Categories: Programming Links Tags: 64-bit, c++, direct3d, ogre3d, opengl, Programming, WebGL

OpenACC: a new Standard for Parallel Computing
Categories: GPU Computing Tags: c++, computing, cray, fortran, gpu, NVIDIA, openacc, parallel, pgi, Programming

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Simple Introduction to Geometry Shaders in GLSL (Part 1)
Categories: GeeXLab, OpenGL, Tutorial Tags: geexlab, geometry shader, glsl, introduction, opengl, Programming, tutorial

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How to Make a Simple Tunnel Effect
Categories: GeeXLab, OpenGL, Programming, Tutorial Tags: demo, effect, geexlab, glsl, Programming, tunnel

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SMAA: Enhanced Subpixel Morphological Antialiasing
Categories: Game Development Tags: antialiasing, game development, MorphoLogical, Programming, smaa, subpixel

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How to Compute the Position and Normal in the Vertex Shader in OpenGL (GLSL) and Direct3D (HLSL)
Categories: Game Development, HowTo, Microsoft DirectX, OpenGL, Tutorial Tags: column-major, direct3d, glsl, hlsl, howto, matrix, normal, opengl, position, Programming, projection, row-major, vertex shader, view

GeeXLab 0.3.0 Released, Geometry and Tessellation Shaders, Live Coding (***Updated: v0.3.2***)
Categories: Game Development, GeeXLab, Python Tags: demotool, geexlab, glsl, live coding, lua, opengl, Programming, python, shader, tessellation

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Sizes of types in 64-bit C/C++ Programming
Categories: Programming Tags: 64-bit, c++, development, Programming, x64

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Cppcheck 1.51 Analysis Tool for C/C++ Code
Categories: Programming Tags: analysis, c/c++, cppcheck, memory leak, out of bounds, Programming, tool

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NVIDIA PhysX SDK 3.1 Released
Categories: Game Development, NVIDIA PhysX, SDK Tags: game development, NVIDIA, physx, Programming, sdk

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GLIntercept 1.0.1 Released
Categories: OpenGL, Programming Tags: api, call, glintercept, intercept, opengl, Programming, trace

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Intel OpenCL SDK 1.5 Released
Categories: OpenCL, Programming Tags: cpu, download, intel, opencl, Programming, sdk

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