Rendering Real Time 3D Graphics on a 32×32 RGB LED Matrix Panel with a Raspberry Pi and GeeXLab (**Updated**)
In the previous article, I explained how to control the color of a particular LED of the RGB LED matrix panel. Thanks to that knowledge, you can draw simple graphics: points, circles, lines and so on. But how can we easily draw a rotating triangle? Or a mesh like a torus? Or any 3D scene? Answer in this article!
In previous articles (HERE and HERE), we have talked about the RGB LED matrix panel as well as the RGB Matrix HAT which is the hardware interface between the LED panel and the Raspberry Pi. Today we will cover how to draw simple graphics on the LED panel.
Voxel, voxelizer, voxelize, voxelized, voxelization…
To start Vulkan programming, there’s nothing better than coding a capabilities and extensions viewer.
A new version of GeeXLab is available for all platforms: Windows (32-bit, 64-bit), Linux (64-bit), Mac OS X and Raspberry Pi (Raspbian).
The GLSL Hacker project is now officially stopped. To make a long story short, the support of Direct3D 12 as well as the upcoming support of Vulkan (when it will be available) are the main reasons that have led to a change of name.
Here is a collection of links I gleaned mostly on Twitter about coding, graphics programming and other stuff for developers.