FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Posts Tagged ‘Programming’


SIGGRAPH University – An Introduction to Modern OpenGL Programming

2 comments - What do you think?  Posted by JeGX - 2014/02/03 at 11:16

Categories: OpenGL, Programming   Tags: , , ,



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Beginning with Pillow, the PIL Fork (Python Imaging Library)

Be the first to comment - What do you think?  Posted by JeGX - 2013/11/08 at 21:47

Categories: GLSL Hacker, Python   Tags: , , , , , , , , , ,

GLSL Hacker, Pillow (PIL fork) test, Python


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GLSL Hacker 0.6.0 Available: PhysX 3, Mac OS X 10.9 And More (FBX, RPi, …)!

Be the first to comment - What do you think?  Posted by JeGX - 2013/10/31 at 16:09

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , , , , , , , , ,

GLSL Hacker 0.6.0 - Cross platform pixel hacking tool with GLSL, Lua and Python

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Useful Software Optimization Guides (C++, ASM)

1 comment - What do you think?  Posted by JeGX - 2013/10/10 at 22:44

Categories: Programming   Tags: , , , , ,

Software Optimization Guides


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AMD Mantle: Low-level High Performance Graphics API for PC (Radeon GPUs)

16 comments - What do you think?  Posted by JeGX - 2013/09/26 at 23:02

Categories: Game Development   Tags: , , , , , , , , ,

AMD Mantle - Low-level High Performance Graphics API for PC


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How to Create a Lua Module

Be the first to comment - What do you think?  Posted by JeGX - 2013/09/06 at 12:02

Categories: Lua, Tutorial   Tags: , , , , ,

Lua programming language, logo


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DirectX 11.2 Revealed With Windows 8.1 Preview

8 comments - What do you think?  Posted by JeGX - 2013/06/27 at 12:55

Categories: Microsoft DirectX   Tags: , , , , , ,

DirectX 11.2 demo

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Python Primer for the Impatient

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/16 at 18:48

Categories: GLSL Hacker, Python   Tags: , , , , , ,

Python programming language logo

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Lua Primer for the Impatient

Be the first to comment - What do you think?  Posted by JeGX - at 15:49

Categories: GLSL Hacker, Lua   Tags: , , , , , , , ,

Lua programming language logo

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GLSL Hacker 0.5.0 Released for Windows, Linux and Mac OS X, Python Support Added

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/14 at 13:42

Categories: GLSL Hacker, Python   Tags: , , , , , , , , , , , , ,

GLSL Hacker 0.5.0 - GLSL, Lua and Python - Windows, Linux and Mac OS X

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C++11 Compiler Support: VS2012 vs GCC vs Clang

6 comments - What do you think?  Posted by JeGX - 2013/03/14 at 18:46

Categories: Programming   Tags: , , , , ,

Programming with C++


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Intel Graphics Performance Analyzers (GPA) 2013 R1 Released

1 comment - What do you think?  Posted by JeGX - at 11:39

Categories: Game Development   Tags: , , , , , , , , ,

Intel Graphics Performance Analyzers


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ShaderToy: Build and Share Your Best GLSL Shaders

5 comments - What do you think?  Posted by JeGX - 2013/02/25 at 15:30

Categories: Programming, WebGL   Tags: , , , , ,

ShaderToy: Build and Share Your Best GLSL Shaders


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Normal Mapping without Precomputed Tangent Space Vectors

3 comments - What do you think?  Posted by JeGX - 2013/01/22 at 18:45

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , , , , ,

GLSL Hacker, OSX demo


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GLSL Hacker 0.4.0 Cross-Platform Programming Tool Released

4 comments - What do you think?  Posted by JeGX - at 16:07

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , , , , , , , ,

GLSL Hacker, Pixel hacking with GLSL, Lua and Python


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