FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
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Posts Tagged ‘profiling’


Intel Graphics Performance Analyzers (GPA) 2013 R1 Released

1 comment - What do you think?  Posted by JeGX - 2013/03/14 at 11:39

Categories: Game Development   Tags: , , , , , , , , ,

Intel Graphics Performance Analyzers


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NVIDIA Platform Analyzer (NvPA) 1.1 Released

2 comments - What do you think?  Posted by JeGX - 2011/08/12 at 16:11

Categories: Game Development   Tags: , , , , , ,

NVIDIA Platform Analyzer, NvPA


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AMD GPUPerfAPI 2.8: GPU Performance API for OpenGL, OpenCL and Direct3D

3 comments - What do you think?  Posted by JeGX - 2011/04/26 at 11:20

Categories: GPU, GPU Tools, SDK   Tags: , , , , , , , , , ,

AMD GPUPerfAPI


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AMD GPU ShaderAnalyzer 1.56 With Radeon HD 6870 and HD 6970 Support

Be the first to comment - What do you think?  Posted by JeGX - 2011/01/19 at 10:48

Categories: Game Development, GPU Tools, Microsoft DirectX, OpenGL   Tags: , , , , , , , , , ,

AMD GPU ShaderAnalyzer


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[3D Programming] gDEBugger Advanced OpenGL Debugger Now FREE!

8 comments - What do you think?  Posted by JeGX - 2010/12/07 at 18:34

Categories: OpenGL, Programming   Tags: , , , , , ,

gDEBugger - OpenGL Debugger


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[GPU Tool] ATI GPU ShaderAnalyzer 1.55 Released

Be the first to comment - What do you think?  Posted by JeGX - 2010/09/24 at 09:39

Categories: Game Development, GPU Tools, Microsoft DirectX, OpenGL   Tags: , , , , , , , , ,

ATI GPU ShaderAnalyzer 1.55
GLSL shader for Radeon HD 5870 analyzed on a GTX 460


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[GameDev] DxProf: Real Time Direct3D Profiling Tool

Be the first to comment - What do you think?  Posted by JeGX - 2010/06/17 at 12:04

Categories: Game Development, Microsoft DirectX   Tags: , , , , , ,

DxProf
DxProf tested with a DX11 app.


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GPU ShaderAnalyzer 1.47: Profile Direct3D and OpenGL Shaders

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/30 at 11:53

Categories: Game Development, Microsoft DirectX, OpenGL   Tags: , , , , , , ,

GPU Shader Analyzer


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NVIDIA ShaderPerf 2

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/19 at 08:45

Categories: Microsoft DirectX, OpenGL, Programming   Tags: , , , , , , , , , , , ,

NVIDIA ShaderPerf is a command-line shader profiling utility and C API that reports detailed shader performance metrics for a wide range of GPUs.

ShaderPerf wokrs with GLSL vertex and fragment programs, HLSL vertex and pixel shaders and Cg shaders.

ShaderPerf 2.0 includes several new features:
* GeForce 8 series support
* Pixel Shader Differencing
* Vertex Shader Analysis

ShaderPerf outputs the following for any shader that you analyze:
* Cycle count
* Register usage
* Driver-optimized shader instruction list
* Vertex and pixel throughput estimates

More information and download HERE.

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