Intel Graphics Performance Analyzers (GPA) 2013 R1 Released
Categories: Game Development Tags: analyzer, direct3d, game development, gpa, graphics, intel, optimization, performance, profiling, Programming

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NVIDIA Platform Analyzer (NvPA) 1.1 Released
Categories: Game Development Tags: debugger, game development, NVIDIA, nvpa, platform analyzer, profiling, Programming

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AMD GPUPerfAPI 2.8: GPU Performance API for OpenGL, OpenCL and Direct3D
Categories: GPU, GPU Tools, SDK Tags: AMD, counter, direct3d, gpu, gpuperfapi, opencl, opengl, performance, profiling, Programming, sdk

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AMD GPU ShaderAnalyzer 1.56 With Radeon HD 6870 and HD 6970 Support
Categories: Game Development, GPU Tools, Microsoft DirectX, OpenGL Tags: AMD, analysis, direct3d, game development, gpu, opengl, performance, profiling, shader, ShaderAnalyzer, tool

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[3D Programming] gDEBugger Advanced OpenGL Debugger Now FREE!
Categories: OpenGL, Programming Tags: debugger, free, game development, gdebugger, opengl, profiling, Programming

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[GPU Tool] ATI GPU ShaderAnalyzer 1.55 Released
Categories: Game Development, GPU Tools, Microsoft DirectX, OpenGL Tags: ATI, direct3d, game development, glsl, gpu, hlsl, opengl, profiling, Programming, shader analyzer

GLSL shader for Radeon HD 5870 analyzed on a GTX 460
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[GameDev] DxProf: Real Time Direct3D Profiling Tool
Categories: Game Development, Microsoft DirectX Tags: direct3d, directx, dx10, dx11, game development, profiling, tool

DxProf tested with a DX11 app.
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GPU ShaderAnalyzer 1.47: Profile Direct3D and OpenGL Shaders
Categories: Game Development, Microsoft DirectX, OpenGL Tags: game development, GPU ShaderAnalyzer, Microsoft DirectX, opengl, optimization, profiling, Programming, shader

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NVIDIA ShaderPerf 2
Categories: Microsoft DirectX, OpenGL, Programming Tags: cg, fragment program, game development, gamedev, glsl, graphics programming, hlsl, Microsoft DirectX, pixel shader, profiling, shaderperf, vertex program, vertex shader
NVIDIA ShaderPerf is a command-line shader profiling utility and C API that reports detailed shader performance metrics for a wide range of GPUs.
ShaderPerf wokrs with GLSL vertex and fragment programs, HLSL vertex and pixel shaders and Cg shaders.
ShaderPerf 2.0 includes several new features:
* GeForce 8 series support
* Pixel Shader Differencing
* Vertex Shader Analysis
ShaderPerf outputs the following for any shader that you analyze:
* Cycle count
* Register usage
* Driver-optimized shader instruction list
* Vertex and pixel throughput estimates
More information and download HERE.












