Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘presentation’


SIGGRAPH 2014: OpenGL 4.5 Update for NVIDIA GPUs

Be the first to comment - What do you think?  Posted by JeGX - 2014/08/13 at 16:20

Categories: OpenGL   Tags: , , , , ,


OpenGL 4.5 update for NVIDIA GPUs

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GDC 2011 OpenGL Presentations Available

2 comments - What do you think?  Posted by JeGX - 2011/03/11 at 16:51

Categories: OpenGL   Tags: , , ,

OpenGL is everywhere


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TNGViewer 1.0.0.456 Available

2 comments - What do you think?  Posted by JeGX - 2009/10/28 at 13:49

Categories: 3D   Tags: , , ,

TNGViewer


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SIGGRAPH 2009: NVIDIA Presentations Available

Be the first to comment - What do you think?  Posted by JeGX - 2009/08/10 at 13:33

Categories: Game Development, Programming   Tags: , , , , , , ,

SIGGRAPH 2009


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ATI and NVIDIA GDC 2009 Presentations Available!

4 comments - What do you think?  Posted by JeGX - 2009/04/14 at 10:16

Categories: ATI Stream, Game Development, Microsoft DirectX, NVIDIA CUDA, NVIDIA PhysX, OpenGL   Tags: , , , , , , , , , , , , ,

GDC 2009


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Next-Gen Physics Presentation

Be the first to comment - What do you think?  Posted by JeGX - 2008/09/22 at 11:00

Categories: NVIDIA PhysX   Tags: , , , ,

Another NVIDIA’s presentation has been released about PhysX:
NVISION 2008 Next-Gen Physics Deep Dive