Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
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Billboarding in the Vertex Shader (GLSL)
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Leap Motion: Touchless Hand Tracking Controller
Leap Motion
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GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
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GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
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Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
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Posts Tagged ‘power tune’


(UPDATE) Radeon HD 6970 has a TDP Less Than 300W, 1536 SP and 2.7 TFLOPS

12 comments - What do you think?  Posted by JeGX - 2010/12/09 at 17:55

Categories: Graphics Cards   Tags: , , , , , ,

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