Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
on Mac OS X
GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
Mac OS X and Linux

Posts Tagged ‘plugin’


AMD gDEBugger: the new OpenCL and OpenGL Debugger

5 comments - What do you think?  Posted by JeGX - 2011/06/13 at 17:51

Categories: OpenCL, OpenGL, Programming   Tags: , , , , , , , , ,

AMD gDEBugger

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PhysX Plugins for 3D Studio MAX and Maya Available

2 comments - What do you think?  Posted by JeGX - 2008/12/07 at 13:56

Categories: NVIDIA PhysX   Tags: , , , , ,

PhysX Plugin for MAX


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InteliShade Beta v3.0

1 comment - What do you think?  Posted by JeGX - 2008/08/25 at 09:27

Categories: Programming, Utilities   Tags: , , , , , , ,

InteliShade is a Visual Studio plugin allowing you to have code outlining and intellisense when editing HLSL code in your projects. InteliShade 3.0 supports Visual Studio 2005 and 2008 and is available as a free download.