GL-Z: OpenGL Information Utility for Windows, Linux and OS X
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Posts Tagged ‘PlayStation’


A Cluster with 1760 PlayStation 3 for the US Army

7 comments - What do you think?  Posted by JeGX - 2010/12/10 at 11:49

Categories: GPU Computing, Hardware, Industry News   Tags: , , , , ,

Condor Cluster - 1760 PS3


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Sony PSP2 GPU will be the PowerVR SGX55x

1 comment - What do you think?  Posted by JeGX - 2008/11/28 at 18:31

Categories: Graphics Cards   Tags: , , , , ,

PowerVR SGX Demo


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RSX Reality Synthesizer, the PS3’s GPU

2 comments - What do you think?  Posted by JeGX - 2008/10/10 at 21:44

Categories: Graphics Cards   Tags: , , , , ,

Want to know to what looks like the graphics processor of a Sony PlayStation 3? Hardware Secrets has done the job for us. The PS3 is completely disassembled and here is the GPU:

PS3 GPU: RSX Reality Synthesizer - CXD2982


The heart of the Playstation 3 is made of two processors: the CPU (Cell Broadband Engine or CXD2989), and the GPU (RSX Reality Synthesizer or CXD2982).
RSX Reality Synthesizer has the following specifications:
– 550 MHz, 90nm process and 300+ million transistors
– 24 pixel processors
– 8 vertex processors
– 24 texturing units
– 8 ROPs
The PS3’s GPU is based on old NVIDIA G70 (GeForce 7) architecture…


Real Time Ray Tracing Demo of Rome Reborn

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/19 at 09:11

Categories: SFX and Animation   Tags: , , , , , , , , , , , , , , , ,

Siggraph 2008 Demo of Rome Reborn model v1.1 running on the IBM QS21 Cell/B.E. Blades using iRT ray tracer.




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