GPU Shark, GPU monitoring utility
GPU Shark 0.7.1
 
GPU Caps Viewer
GPU Caps Viewer 1.18.1
 
Shadertoy To GLSL Hacker Demos
Shadertoy to
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Gigabyte G1.Sniper M5 Z87 (Haswell) Motherboard Unboxing
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(WebGL) How to Enable Native OpenGL in your Browser (Windows)
How to Enable Native OpenGL
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Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)

Posts Tagged ‘physx’


FluidMark 1.4.0 PhysX Benchmark Released

22 comments - What do you think?  Posted by JeGX - 2011/11/08 at 14:20

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , , , ,

FluidMark 1.4.0 PhysX Benchmark, multicore CPU


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Hybrid PhysX Patch v1.05ff Released

4 comments - What do you think?  Posted by JeGX - 2011/10/27 at 12:36

Categories: NVIDIA PhysX   Tags: , , , , , , ,

NVIDIA PhysX


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Batman: Arkham City PhysX PC Trailer

6 comments - What do you think?  Posted by JeGX - 2011/10/19 at 09:03

Categories: NVIDIA PhysX, Video Games   Tags: , , , ,




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NVIDIA PhysX SDK 3.1 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/10/05 at 11:21

Categories: Game Development, NVIDIA PhysX, SDK   Tags: , , , ,

NVIDIA PhysX


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(Tested) Mars PhysX Benchmark

17 comments - What do you think?  Posted by JeGX - 2011/06/23 at 11:12

Categories: NVIDIA PhysX, Test   Tags: , , , , ,

Mars PhysX Benchmark


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PhysX SDK 3.0.1 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/06/03 at 11:12

Categories: Game Development, NVIDIA PhysX   Tags: , , , , ,

NVIDIA PhysX


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NVIDIA PhysX SDK 3.0 Released

15 comments - What do you think?  Posted by JeGX - 2011/05/06 at 11:42

Categories: Game Development, NVIDIA PhysX, SDK   Tags: , , , ,

NVIDIA PhysX

NVIDIA PhysX SDK 3.0


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NVIDIA APEX SDK 1.0 Beta Available

2 comments - What do you think?  Posted by JeGX - 2011/03/25 at 17:30

Categories: Game Development, NVIDIA PhysX, SDK   Tags: , , , , , , ,

NVIDIA APEX destruction demo
Destruction demo tested on a Radeon HD 5770 ;)


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PhysXLab 1.0.1 BETA and PhysX SDK 2.8.4.5 Available

2 comments - What do you think?  Posted by JeGX - 2011/03/21 at 10:08

Categories: 3D, NVIDIA PhysX   Tags: , , , ,

NVIDIA PhysX


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Tech and Misc News Around the Net (March 13, 2011)

1 comment - What do you think?  Posted by JeGX - 2011/03/13 at 21:08

Categories: Industry News, News Round-up   Tags: , , , , , , , , ,

Overturned ink-carrying tractor-trailer paints the town red
Overturned ink-carrying tractor-trailer paints the town red

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(TIPS) What is PhysX GRB?

5 comments - What do you think?  Posted by JeGX - 2011/03/09 at 19:24

Categories: NVIDIA PhysX, Tips   Tags: , , , , , ,

GeeXLab - PhysX collision demo
Prototype of a PhysX collision demo developed with GeeXLab


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3D News Around the Net (March 8, 2011)

Be the first to comment - What do you think?  Posted by JeGX - 2011/03/08 at 21:48

Categories: Industry News   Tags: , , , , , , ,


GDC 2011 – Massive Destruction using GRB

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MSI Kombustor 2.0.0 Released, New OpenGL 4.0 Benchmark (PhysX, Tessellation)

11 comments - What do you think?  Posted by JeGX - 2011/02/25 at 16:41

Categories: GPU Tools, MSI Kombustor   Tags: , , , , , , , , , , , , ,

MSI Kombustor 2.0.0 Released With New OpenGL 4.0 Benchmark


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Unity 3.2 Released

2 comments - What do you think?  Posted by JeGX - 2011/02/14 at 10:19

Categories: Game Development   Tags: , , , , ,

Unity 3.2


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NVIDIA R266.58 WHQL for All GeForce Cards

16 comments - What do you think?  Posted by JeGX - 2011/01/18 at 17:49

Categories: Forceware   Tags: , , , , ,

NVIDIA R266.58 + GPU Caps Viewer 1.9.5
R66.58 + GPU Caps Viewer 1.9.5


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