Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘physx’


GLSL Hacker 0.6.3.19 Released

5 comments - What do you think?  Posted by JeGX - 2014/05/09 at 17:56

Categories: GLSL Hacker   Tags: , , , , , , , , , , , , ,

GLSL Hacker 0.6.3.19


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NVIDIA FLEX Unified GPU Physics Video

2 comments - What do you think?  Posted by JeGX - 2013/11/12 at 23:18

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , , , ,




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GLSL Hacker 0.6.0 Available: PhysX 3, Mac OS X 10.9 And More (FBX, RPi, …)!

Be the first to comment - What do you think?  Posted by JeGX - 2013/10/31 at 16:09

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , , , , , , , , ,

GLSL Hacker 0.6.0 - Cross platform pixel hacking tool with GLSL, Lua and Python

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PhysX SDK 3.3 Beta 2, a Quick Test of the Cloth Module

2 comments - What do you think?  Posted by JeGX - 2013/07/15 at 13:09

Categories: GLSL Hacker, NVIDIA PhysX   Tags: , , , , , , , , , ,

PhysX SDK 3.3 beta 2 - cloth test


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NVIDIA PhysX SDK 3.3 Beta 2 Released

4 comments - What do you think?  Posted by JeGX - 2013/07/11 at 18:30

Categories: Game Development, NVIDIA PhysX   Tags: , , , , ,

PhysX 3 rigid body test with GLSL Hacker


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PhysX Videos from E3

3 comments - What do you think?  Posted by JeGX - 2013/06/14 at 10:30

Categories: NVIDIA PhysX, tech demo   Tags: , , , , , , ,



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Metro: Last Light, Tech Video (Tessellation and PhysX)

2 comments - What do you think?  Posted by JeGX - 2013/05/21 at 09:14

Categories: NVIDIA PhysX   Tags: , , , , ,




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PlanetSide 2 Tech Video, PhysX Effects

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/17 at 09:37

Categories: NVIDIA PhysX, Video Games   Tags: , ,




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GPU Fluid Simulation using Position Based Fluids

3 comments - What do you think?  Posted by JeGX - 2013/04/25 at 09:54

Categories: NVIDIA PhysX   Tags: , , , , , , , ,




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(GDC 2013) NVIDIA PhysX Environmental Destruction Tech Demo Video

8 comments - What do you think?  Posted by JeGX - 2013/03/28 at 15:01

Categories: NVIDIA PhysX   Tags: , , , ,



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(GDC 2013) PhysX APEX Turbulence Demo in CryEngine

Be the first to comment - What do you think?  Posted by JeGX - at 11:56

Categories: NVIDIA PhysX   Tags: , , , , , ,



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PhysX FluidMark 1.5.1 Released (Update: v1.5.2 available)

Be the first to comment - What do you think?  Posted by JeGX - 2013/03/08 at 13:59

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , , ,

PhysX FluidMark 1.5.1


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Hawken PhysX Trailer, APEX Turbulence

19 comments - What do you think?  Posted by JeGX - 2013/01/30 at 10:19

Categories: NVIDIA PhysX, Video Games   Tags: , , , , , ,



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NVIDIA PhysX System Software 9.12.0613

2 comments - What do you think?  Posted by JeGX - 2012/07/03 at 09:55

Categories: PhysX   Tags: , , , ,

NVIDIA PhysX logo


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(PhysX Test) GTX 680 vs GTX 580 vs GTX 480 in FluidMark

5 comments - What do you think?  Posted by JeGX - 2012/05/02 at 10:20

Categories: FluidMark, NVIDIA PhysX, Test   Tags: , , , , , , , ,

PhysX test - FluidMark - GTX 680 vs GTX 580 vs GTX 480

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