GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
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Lorenz Attractor (Butterfly Effect)
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Posts Tagged ‘physics’


Unified Particle Physics for Real-Time Applications

4 comments - What do you think?  Posted by JeGX - 2014/05/16 at 18:43

Categories: Game Development   Tags: , , , , ,

Unified Particle Physics for Real-Time Applications


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NVIDIA FLEX Unified GPU Physics Video

2 comments - What do you think?  Posted by JeGX - 2013/11/12 at 23:18

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , , , ,




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GPU Fluid Simulation using Position Based Fluids

3 comments - What do you think?  Posted by JeGX - 2013/04/25 at 09:54

Categories: NVIDIA PhysX   Tags: , , , , , , , ,




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Amazing Soft-Body Physics in CryEngine 3

10 comments - What do you think?  Posted by JeGX - 2012/05/29 at 11:30

Categories: Game Development   Tags: , , , , ,




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GDC 2012: NVIDIA Tech Demo Walkthrough

6 comments - What do you think?  Posted by JeGX - 2012/03/09 at 21:34

Categories: tech demo   Tags: , , , , , , ,

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OpenCL Rigid Body Simulation Test

11 comments - What do you think?  Posted by JeGX - 2012/01/31 at 17:14

Categories: OpenCL   Tags: , , , ,

OpenCL Rigid Body Simulation Test, Radeon HD 6970
The rigid body simulation on a Radeon HD 6970


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(Guest Post) NeoAxis Engine Overview

1 comment - What do you think?  Posted by JeGX - 2011/06/27 at 23:14

Categories: 3D Engines, Game Development, Guest Posts   Tags: , , , ,

NeoAxis Engine demo

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Geeks3D Programming Links – June 19, 2011

5 comments - What do you think?  Posted by JeGX - 2011/06/19 at 18:32

Categories: Programming Links   Tags: , , , , , , , , ,

News, Geeks3D Links

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Newton Game Dynamics (Physics Engine) Now Open Source

Be the first to comment - What do you think?  Posted by JeGX - 2011/02/18 at 23:14

Categories: Game Development   Tags: , , , , ,

Newton-Dynamics Physics Engine logo


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[Demoscene] fr-063: Magellan, A Demo For Multi-Core CPUs!

14 comments - What do you think?  Posted by JeGX - 2010/12/29 at 12:58

Categories: Demoscene   Tags: , , , , , , ,

fr-063: Magellan, TUM 2010


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3DMARK11: New Gamer’s Benchmark for DirectX 11 is There (+ Big Pictures)

7 comments - What do you think?  Posted by JeGX - 2010/12/07 at 16:19

Categories: Benchmarks, Big Pictures, tech demo   Tags: , , , , , , , , , , ,

3DMARK11 - DirectX11 benchmark


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Piles of Objects in Multibody Simulations

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/08 at 10:54

Categories: Game Development   Tags: , , , , ,




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Bullet Physics 2.77 SDK Available with OpenCL And DirectCompute Support

17 comments - What do you think?  Posted by JeGX - 2010/09/23 at 10:14

Categories: Game Development, OpenCL, SDK   Tags: , , , , , , ,

Bullet Physics

OpenCL


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GPU-Based Smoothed Particle Hydrodynamics With CUDA

Be the first to comment - What do you think?  Posted by JeGX - 2010/08/07 at 09:41

Categories: NVIDIA CUDA, Programming, tech demo   Tags: , , , , , , , ,




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Reconstructing Surfaces of Particle-Based Fluids Using Anisotropic Kernels

1 comment - What do you think?  Posted by JeGX - 2010/08/06 at 14:28

Categories: Programming, SFX and Animation   Tags: , , , , , ,




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