OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor
OpenGL Geometry Instancing Test: Radeon vs GeForce
Geometry Instancing
Radeon vs GeForce
(Test) Particle Rendering: Point Sprites vs Geometry Instancing based Billboards
Point Sprites vs
Geometry Instancing
MSI Kombustor
MSI Kombustor v3.5.0
and v2.5.8
Samsung SSD 850 PRO 512GB Quick Review
Samsung SSD 850 PRO
512GB Quick Test
ASUS N550JK Notebook PC Review (with GeForce GTX 850M)
ASUS N550JK Notebook
Review

Posts Tagged ‘physics’


Unified Particle Physics for Real-Time Applications

4 comments - What do you think?  Posted by JeGX - 2014/05/16 at 18:43

Categories: Game Development   Tags: , , , , ,

Unified Particle Physics for Real-Time Applications


Read more…


NVIDIA FLEX Unified GPU Physics Video

2 comments - What do you think?  Posted by JeGX - 2013/11/12 at 23:18

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , , , ,




Read more…


GPU Fluid Simulation using Position Based Fluids

3 comments - What do you think?  Posted by JeGX - 2013/04/25 at 09:54

Categories: NVIDIA PhysX   Tags: , , , , , , , ,




Read more…


Amazing Soft-Body Physics in CryEngine 3

10 comments - What do you think?  Posted by JeGX - 2012/05/29 at 11:30

Categories: Game Development   Tags: , , , , ,




Read more…


GDC 2012: NVIDIA Tech Demo Walkthrough

6 comments - What do you think?  Posted by JeGX - 2012/03/09 at 21:34

Categories: tech demo   Tags: , , , , , , ,

Read more…


OpenCL Rigid Body Simulation Test

11 comments - What do you think?  Posted by JeGX - 2012/01/31 at 17:14

Categories: OpenCL   Tags: , , , ,

OpenCL Rigid Body Simulation Test, Radeon HD 6970
The rigid body simulation on a Radeon HD 6970


Read more…


(Guest Post) NeoAxis Engine Overview

1 comment - What do you think?  Posted by JeGX - 2011/06/27 at 23:14

Categories: 3D Engines, Game Development, Guest Posts   Tags: , , , ,

NeoAxis Engine demo

Read more…


Geeks3D Programming Links – June 19, 2011

5 comments - What do you think?  Posted by JeGX - 2011/06/19 at 18:32

Categories: Programming Links   Tags: , , , , , , , , ,

News, Geeks3D Links

Read more…


Newton Game Dynamics (Physics Engine) Now Open Source

Be the first to comment - What do you think?  Posted by JeGX - 2011/02/18 at 23:14

Categories: Game Development   Tags: , , , , ,

Newton-Dynamics Physics Engine logo


Read more…


[Demoscene] fr-063: Magellan, A Demo For Multi-Core CPUs!

14 comments - What do you think?  Posted by JeGX - 2010/12/29 at 12:58

Categories: Demoscene   Tags: , , , , , , ,

fr-063: Magellan, TUM 2010


Read more…


3DMARK11: New Gamer’s Benchmark for DirectX 11 is There (+ Big Pictures)

7 comments - What do you think?  Posted by JeGX - 2010/12/07 at 16:19

Categories: Benchmarks, Big Pictures, tech demo   Tags: , , , , , , , , , , ,

3DMARK11 - DirectX11 benchmark


Read more…


Piles of Objects in Multibody Simulations

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/08 at 10:54

Categories: Game Development   Tags: , , , , ,




Read more…


Bullet Physics 2.77 SDK Available with OpenCL And DirectCompute Support

17 comments - What do you think?  Posted by JeGX - 2010/09/23 at 10:14

Categories: Game Development, OpenCL, SDK   Tags: , , , , , , ,

Bullet Physics

OpenCL


Read more…


GPU-Based Smoothed Particle Hydrodynamics With CUDA

Be the first to comment - What do you think?  Posted by JeGX - 2010/08/07 at 09:41

Categories: NVIDIA CUDA, Programming, tech demo   Tags: , , , , , , , ,




Read more…


Reconstructing Surfaces of Particle-Based Fluids Using Anisotropic Kernels

1 comment - What do you think?  Posted by JeGX - 2010/08/06 at 14:28

Categories: Programming, SFX and Animation   Tags: , , , , , ,




Read more…

Next Page »