Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘physics engine’


NVIDIA PhysX SDK 2.8.1 – Now Available

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/08 at 13:18

Categories: NVIDIA PhysX   Tags: ,

The latest NVIDIA PhysX SDK (Free for commercial and non-commercial use) — version 2.8.1 — is now available. The new version improves joint performance, Vista support, and includes updated demos.

NVIDIA PhysX SDK is available for Windows and Linux.

Links:
- NVIDIA PhysX for Developers
- NVIDIA PhysX SDK Downloads