GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘perfhud’


PerfHUD 6.5 Beta Adds Frame Capture

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/03 at 13:00

Categories: Game Development   Tags: , , ,

NVIDIA PerfHUD


Read more…


NVIDIA PerfHUD 6.0 Final Release Now Available!

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/27 at 09:08

Categories: 3D, Game Development, Microsoft DirectX   Tags: , , , , ,

NVIDIA PerfHUD is a powerful real-time performance analysis tool for Direct3D applications, and it is widely used by the world’s best game developers.

More info at NVIDIA PerfHUD homepage

PerfKit 6.0 New Feature Highlights:
* No longer requires an instrumented driver on Vista!
* Supports GeForce 8 and 9 GPUs
* SLI Support
* Texture Visualization and Overrides
* API Call List
* Dependency View
* New CPU/GPU Timing graph


NVIDIA PerfHUD 6 Beta 2

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/05 at 08:59

Categories: Microsoft DirectX, Programming   Tags: , , , , , ,


Read more…


NVIDIA: Two New PerfHUD Video

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/20 at 10:52

Categories: Microsoft DirectX   Tags: , , , , ,

Texture Visualizations and Overrides:




Read more…


PerfHUD 6.0 Beta

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/16 at 15:09

Categories: Microsoft DirectX, Programming, Utilities   Tags: ,


Read more…