Posts Tagged ‘perfhud’

PerfHUD 6.5 Beta Adds Frame Capture

NVIDIA PerfHUD


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Be the first to comment - What do you think?  Posted by JeGX - December 3, 2008 at 1:00 pm

Categories: Game Development   Tags: , , ,

NVIDIA PerfHUD 6.0 Final Release Now Available!

NVIDIA PerfHUD is a powerful real-time performance analysis tool for Direct3D applications, and it is widely used by the world’s best game developers.

More info at NVIDIA PerfHUD homepage

PerfKit 6.0 New Feature Highlights:
* No longer requires an instrumented driver on Vista!
* Supports GeForce 8 and 9 GPUs
* SLI Support
* Texture Visualization and Overrides
* API Call List
* Dependency View
* New CPU/GPU Timing graph

Be the first to comment - What do you think?  Posted by JeGX - June 27, 2008 at 9:08 am

Categories: 3D, Game Development, Microsoft DirectX   Tags: , , , , ,

NVIDIA PerfHUD 6 Beta 2


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Be the first to comment - What do you think?  Posted by JeGX - June 5, 2008 at 8:59 am

Categories: Microsoft DirectX, Programming   Tags: , , , , , ,

NVIDIA: Two New PerfHUD Video

Texture Visualizations and Overrides:




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Be the first to comment - What do you think?  Posted by JeGX - May 20, 2008 at 10:52 am

Categories: Microsoft DirectX   Tags: , , , , ,

PerfHUD 6.0 Beta


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Be the first to comment - What do you think?  Posted by JeGX - May 16, 2008 at 3:09 pm

Categories: Microsoft DirectX, Programming, Utilities   Tags: ,