FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Posts Tagged ‘patch tesselation’


Patch Tesselation Demo: How to Render Million-Triangles Meshes

3 comments - What do you think?  Posted by JeGX - 2008/09/04 at 14:00

Categories: Microsoft DirectX, OpenGL, Programming   Tags: , , , , , , , ,


QAS (Quadratic Approximation Subdivision) Direct3D Demo


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