GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘particles’


NVIDIA APEX SDK 1.0 Beta Available

2 comments - What do you think?  Posted by JeGX - 2011/03/25 at 17:30

Categories: Game Development, NVIDIA PhysX, SDK   Tags: , , , , , , ,

NVIDIA APEX destruction demo
Destruction demo tested on a Radeon HD 5770 ;)


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[TEST] GPU Computing – GeForce and Radeon OpenCL Test (Part 4 and Conclusion)

12 comments - What do you think?  Posted by JeGX - 2010/01/19 at 13:05

Categories: GPU Computing, OpenCL, Test   Tags: , , , , , , , ,

OpenCL - GPU Caps Viewer - NVIDIA - AMD

OpenCL 1 million particles demo
OpenCL 1,000,000 particles demo

OpenCL 1 million particles demo
OpenCL 1,000,000 particles demo (with sine)


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