Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘parallel’


ClusterGL: Spread OpenGL over Multiple Machines

1 comment - What do you think?  Posted by JeGX - 2012/01/11 at 11:09

Categories: Linux, OpenGL   Tags: , , , , , , ,

ClusterGL on a wall of 20 monitors

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OpenACC: a new Standard for Parallel Computing

11 comments - What do you think?  Posted by JeGX - 2011/11/17 at 16:40

Categories: GPU Computing   Tags: , , , , , , , , ,

OpenACC


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Equalizer 1.02 Available

Be the first to comment - What do you think?  Posted by JeGX - 2011/11/15 at 07:34

Categories: OpenGL, Programming   Tags: , , , , ,

Equalizer


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Stereoscopic Camera in OpenGL using PyOpenGL

1 comment - What do you think?  Posted by JeGX - 2009/08/14 at 10:33

Categories: OpenGL, Python   Tags: , , , , , ,

PyOpenGL - Stereoscopic camera demo
Stereoscopic camera demo


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NVIDIA’s GT200: Inside a Parallel Processor

Be the first to comment - What do you think?  Posted by JeGX - 2008/09/12 at 10:01

Categories: Graphics Cards, NVIDIA CUDA   Tags: , , , , , , , ,


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