Posts Tagged ‘parallel rendering’

Equalizer 0.9.1 for OpenGL Parallel Rendering Available

Equalizer
A terrain visualization software, eqSmart, on the 24 megapixel display wall at the University of Zürich (7680×3200)


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2 comments - What do you think?  Posted by JeGX - February 11, 2010 at 11:05 am

Categories: OpenGL, Programming   Tags: , ,

Equalizer 0.9 Available for Parallel and Scalable OpenGL Applications

Equalizer 0.9


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1 comment - What do you think?  Posted by JeGX - August 11, 2009 at 1:11 pm

Categories: OpenGL, SDK   Tags: , , , , , , ,

Parallel Rendering: Cross-Segment Load-Balancing in Equalizer




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1 comment - What do you think?  Posted by JeGX - August 4, 2009 at 11:29 am

Categories: OpenGL, SDK   Tags: , , , ,

OpenGL GPU Affinity Checker

OpenGL


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Be the first to comment - What do you think?  Posted by JeGX - January 27, 2009 at 11:45 am

Categories: OpenGL   Tags: , , , , , ,

Equalizer 0.6 Released: Control the Power of Many GPUs!

Equalizer 0.6
Scalability for large-scale displays


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Be the first to comment - What do you think?  Posted by JeGX - December 4, 2008 at 9:52 am

Categories: Programming, SDK   Tags: , , ,

Parallel Rendering in OpenGL: How to Use Multiple GPUs

SLI Mosaic on a QuadroPlex


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Be the first to comment - What do you think?  Posted by JeGX - October 14, 2008 at 4:07 pm

Categories: OpenGL, Programming   Tags: , , , , , ,

Equalizer 0.5.5 for OpenGL Parallel Rendering

Equalizer is an open source project providing a minimally invasive programming interface and resource management system for parallel, scalable OpenGL applications.

Equalizer - OpenGL Parallel Rendering


A new version is available for developers: Equalizer 0.5.5.
Changelog:
* Initial support for 2D pixel compound kernels
* New OSWindow interface to simplify window system integration
* Add eq::util::BitmapFont as a simple helper to draw 2D bitmap fonts

Be the first to comment - What do you think?  Posted by JeGX - October 8, 2008 at 9:35 am

Categories: OpenGL   Tags: , , , ,

Linux, Catalyst 8.9 and Four ATI FireGL V5600 = 8 Monitors

Here is a video that shows OpenGL acceleration on 8 monitors. The system runs Ubuntu 8.04, and four ATI FireGL V5600 graphics cards with Catalyst 8.9. Each FireGL V5600 has 2 DVI ports.



Be the first to comment - What do you think?  Posted by JeGX - September 22, 2008 at 10:57 am

Categories: Catalyst, Linux, OpenGL   Tags: , , , , , , ,

HYDRA Engine – Multi-GPU Technology


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1 comment - What do you think?  Posted by JeGX - August 19, 2008 at 4:22 pm

Categories: Graphics Cards, Hardware   Tags: , , , , , , , , , , , ,

Parallel Rendering on Multi-Display Systems

Here is a video showing various multi-view examples using the Equalizer parallel rendering framework:




I don’t know if it’s me, but on the wall display with 9 displays, it seems the parallel renderer is struggling…

2 comments - What do you think?  Posted by JeGX - August 6, 2008 at 9:13 am

Categories: OpenGL, Programming   Tags: , , , ,

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