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Posts Tagged ‘parallel programming’


[Book] Programming Massively Parallel Processors: A Hands-on Approach

3 comments - What do you think?  Posted by JeGX - 2010/01/28 at 19:09

Categories: Books, GPU Computing, NVIDIA CUDA, OpenCL   Tags: , , , ,

OpenGL logo


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OpenCL Quick Reference Card

Be the first to comment - What do you think?  Posted by JeGX - 2009/03/17 at 14:51

Categories: OpenCL   Tags: , , ,

OpenCL Quick Reference Card


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Equalizer 0.5.4 – OpenGL Parallel Rendering

5 comments - What do you think?  Posted by JeGX - 2008/07/29 at 10:52

Categories: OpenGL, Programming   Tags: , , , , ,

The new release of Equalizer is available. Equalizer is an open source project providing a minimally invasive programming interface and resource management system for parallel, scalable OpenGL applications. It allows an application to run unmodified on any visualization system, from a simple workstation to large scale graphics clusters and multi-GPU workstations.

Links:
- Equalizer 0.5.4 release notes
- DB (sort-last) load-balancing

The Equalizer example application running on the same display wall.

The following video shows volume rendering using three GPUs and dynamic 2D load-balancing. The tiling is adapted each frame automatically and transparently to the application by Equalizer. The data set has 256^3 voxels, and is rendered using 2560 slices using the eVolve scalable volume renderer.