Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘osx 10.8.3’


OSX Mountain Lion 10.8.3 Update Available, New OpenGL Extensions

4 comments - What do you think?  Posted by JeGX - 2013/03/21 at 17:00

Categories: OpenGL, OSX   Tags: , , , , , , , ,

GLSL Hacker and OSX 10.8.3
GLSL Hacker (OSX version)


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Sapphire Radeon HD 7950 for Mac Pro

4 comments - What do you think?  Posted by JeGX - 2013/03/05 at 21:30

Categories: Apple, Graphics Cards, OSX   Tags: , , , ,

Sapphire Radeon HD 7950 for Mac Pro


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