Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
on Mac OS X
GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
Mac OS X and Linux

Posts Tagged ‘optimization’


Intel Graphics Performance Analyzers (GPA) 2013 R1 Released

1 comment - What do you think?  Posted by JeGX - 2013/03/14 at 11:39

Categories: Game Development   Tags: , , , , , , , , ,

Intel Graphics Performance Analyzers


Read more…


How to Compute the Position in a GLSL Vertex Shader (Part 2)(*** UPDATED ***)

6 comments - What do you think?  Posted by JeGX - 2011/10/28 at 17:35

Categories: OpenGL, Programming   Tags: , , , , , , ,

AMD ShaderAnalyzer


Read more…


[OpenCL] ATI Stream SDK v2.3 and Image Convolution Optimization Techniques

6 comments - What do you think?  Posted by JeGX - 2010/12/13 at 21:25

Categories: OpenCL, SDK   Tags: , , , , , , ,

OpenCL logo


Read more…


AMD Tootle 2.3 Mesh Optimization Library

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/12 at 20:48

Categories: Game Development, GPU Tools, SDK   Tags: , , , , , , , ,

AMD Tootle 2.3 Mesh Optimization Library


Read more…


FurMark Slowdown by Catalyst Graphics Drivers is INtentional!

12 comments - What do you think?  Posted by JeGX - 2009/09/16 at 08:36

Categories: Catalyst, FurMark   Tags: , , , , , , , , ,

FurMark


Read more…


GPU ShaderAnalyzer 1.47: Profile Direct3D and OpenGL Shaders

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/30 at 11:53

Categories: Game Development, Microsoft DirectX, OpenGL   Tags: , , , , , , ,

GPU Shader Analyzer


Read more…