Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘opengl benchmark’


[GPU Tool] ShaderToyMark 0.2.0 Demomakers’ Benchmark Available with Better SLI and CrossFire Support

41 comments - What do you think?  Posted by JeGX - 2010/12/10 at 15:53

Categories: Benchmarks, GPU Tools, OpenGL, ShaderToyMark   Tags: , , , , , , , ,

ShaderToyMark - Pixel shader benchmark - GeeXLab

OpenGL logo


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OpenGL Benchmarking On Linux Reaches New Heights

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/04 at 09:55

Categories: 3D Engines, Benchmarks, Linux   Tags: , , , , , ,

The Phoronix Test Suite is the most comprehensive testing and benchmarking platform available for Linux. Phoronix Test Suite is always looking for new and more demanding OpenGL benchmarks and 2 new benchmarks have been added to the Test Suite: Lightsmark (OpenGL lighting benchmark – built around the Lightsprint SDK) and Unigine (real-time engine that focuses upon photorealistic 3D capabilities for both gaming and virtual reality systems).

Read the complete news here: OpenGL Benchmarking On Linux.


This news allows me to start a new category at Geeks3D: Linux.


FurMark 1.4.0 – OpenGL Benchmark and GPU Burner

11 comments - What do you think?  Posted by JeGX - 2008/06/24 at 13:33

Categories: Benchmarks   Tags: , , , , , , , ,


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