FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘opengl 4.0’


GPU Caps Viewer 1.8.6 with GeForce GTX 480 and GTX 470 Support

23 comments - What do you think?  Posted by JeGX - 2010/03/26 at 11:26

Categories: Geeks3D, GPU Caps Viewer, GPU Tools, OpenCL, OpenGL   Tags: , , , , ,

GPU Caps Viewer with a GeForce GTX 470


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ATI Catalyst 10.3 OpenGL 4.0 Driver: 20 New OpenGL Extensions!

5 comments - What do you think?  Posted by JeGX - at 09:28

Categories: Catalyst, GPU Caps Viewer, OpenGL, Programming   Tags: , , , ,

AT Catalyst 10.3

ATI Catalyst 10.3, OpenGL 4.0, Radeon HD 5870 and GPU Caps Viewer
GPU Caps Viewer 1.8.6


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Unigine Heaven 2.0 Benchmark Available With More Tessellation!

6 comments - What do you think?  Posted by JeGX - 2010/03/24 at 10:24

Categories: Benchmarks, Microsoft DirectX, OpenGL, tech demo   Tags: , , , , , ,

Unigine Heaven 2.0


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GeForce GTX 480 and GTX 470 More Detailed Specs

4 comments - What do you think?  Posted by JeGX - 2010/03/19 at 15:48

Categories: Graphics Cards   Tags: , , , , , , , ,

XFX GeForce GTX 480
XFX GeForce GTX 480

XFX GeForce GTX 470
XFX GeForce GTX 470


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OpenGL 4.0 FP64 GLSL Shaders Will Run in Software Mode on Radeon HD 5700

1 comment - What do you think?  Posted by JeGX - 2010/03/17 at 18:11

Categories: OpenGL, Programming   Tags: , , , , , ,

OpenGL 4.0

Radeon HD 5700 series


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Overview of the new Features of OpenGL 4.0

4 comments - What do you think?  Posted by JeGX - 2010/03/15 at 22:08

Categories: Game Development, OpenGL   Tags: , , , , , , , ,

OpenGL 4.0


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OpenGL 3.3 and 4.0 Specifications Released

11 comments - What do you think?  Posted by JeGX - 2010/03/11 at 17:44

Categories: OpenGL   Tags: , , , , ,

OpenGL 4.0


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