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Posts Tagged ‘opengl 3.3’


OpenGL 3.3 Sampler Objects: Control your Texture Units (Tutorial)

4 comments - What do you think?  Posted by JeGX - 2011/09/08 at 17:54

Categories: MSI Kombustor, OpenGL, Programming, Tutorial   Tags: , , , , , , , ,

Screenshot from MSI Kombustor
Sampler objects used in MSI Kombustor

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[Demoscene] Kindergarden 2010 Prods

Be the first to comment - What do you think?  Posted by JeGX - 2010/11/12 at 12:02

Categories: Big Pictures, Demoscene   Tags: , , , , ,

Demoscene, Kindergarden 2010, Partly Cloudy by Outracks

Kindergarden 2010, Partly Cloudy by Outracks


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[3D Programming] OpenGL 4.0 Code Samples Pack Available

3 comments - What do you think?  Posted by JeGX - 2010/06/17 at 10:49

Categories: OpenGL, Programming   Tags: , , , , ,

OpenGL logo

openGL 4.0 code samples pack


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NVIDIA ForceWare 197.44 With OpenGL 3.3 and 4.0 Support

2 comments - What do you think?  Posted by JeGX - 2010/04/13 at 15:25

Categories: Forceware, OpenGL   Tags: , , , , , ,

NVIDIA ForceWare graphics drivers

ForceWare 197.44 + GeForce GT 240 + GPU Caps Viewer


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OpenGL 3.3 Code Samples Pack

4 comments - What do you think?  Posted by JeGX - 2010/03/29 at 21:30

Categories: OpenGL, Programming   Tags: , , ,

OpenGL logo


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NVIDIA R197.15: First OpenGL 3.3 Drivers Available and 12 New OpenGL Extensions

6 comments - What do you think?  Posted by JeGX - 2010/03/18 at 22:44

Categories: Forceware, GPU Caps Viewer, OpenGL, Programming   Tags: , , , , ,

OpenGL logo

OpenGL 3.3 driver + GPU Caps Viewer


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OpenGL 3.3 and 4.0 Specifications Released

11 comments - What do you think?  Posted by JeGX - 2010/03/11 at 17:44

Categories: OpenGL   Tags: , , , , ,

OpenGL 4.0


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