FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘openctm’


[3D Programming] GeeXLab 0.2.0 Available With PhysX Fluids And More!

9 comments - What do you think?  Posted by JeGX - 2010/08/18 at 17:52

Categories: Demotool, GeeXLab, NVIDIA PhysX, OpenGL, Programming, Python   Tags: , , , , , , , , , ,

GeeXLab

GeeXLab - PhysX fluids demo
Small PhysX fluids demo


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OpenCTM 1.0.2: Compressed 3D Meshes SDK Available

5 comments - What do you think?  Posted by JeGX - 2009/12/15 at 14:34

Categories: SDK   Tags: , , ,

OpenCTM 3D Viewer


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OpenCTM: Open File Format for Compressed 3D Meshes

5 comments - What do you think?  Posted by JeGX - 2009/09/01 at 15:40

Categories: SDK   Tags: , , , ,

OpenCTM


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