NVIDIA DirectX 11 Compute Shader Demo: Ocean
Categories: Microsoft DirectX, tech demo Tags: compute shader, directx 11, fft, gpu, NVIDIA, ocean, simulation, tech demo
Read more…
Python Primer for the Impatient |
Lua Primer for the Impatient |
OpenGL interpolation qualifiers (GLSL) |
GLSL Hacker 0.5.0 |
OpenGL 4 Tessellation on Mac OS X |
GpuTest 0.4.0 for Windows Mac OS X and Linux |
Categories: Microsoft DirectX, tech demo Tags: compute shader, directx 11, fft, gpu, NVIDIA, ocean, simulation, tech demo