FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘object’


Sketchfab: WebGL-based Service to Publish your 3D Models

5 comments - What do you think?  Posted by JeGX - 2012/05/17 at 17:00

Categories: 3D, WebGL   Tags: , , , , , , ,

Sketchfab

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Awesome: Rendering Synthetic 3D Objects into Existing Photographs

3 comments - What do you think?  Posted by JeGX - 2011/10/24 at 15:20

Categories: Digital Art, Programming   Tags: , , , , , , ,

Rendering Synthetic 3D Objects into Existing Photographs
The dragon is a synthetic 3d object (*.3DS, *.OBJ, etc.) rendered into a regular photograph!


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[GeeXLab] Qoob Models Gallery

1 comment - What do you think?  Posted by JeGX - 2010/11/12 at 20:48

Categories: 3D, Digital Art, GeeXLab, Modeling   Tags: , , , , , , , ,

GeeXLab - Qoob gallery


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Piles of Objects in Multibody Simulations

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/08 at 10:54

Categories: Game Development   Tags: , , , , ,




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NASA Free 3D Models Library

3 comments - What do you think?  Posted by JeGX - 2010/08/20 at 13:46

Categories: GeeXLab, Resources   Tags: , , , , , , , ,

NASA Free 3D Models Library
Apollo lunar module in GeeXLab


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GLC_Player 1.5.0 Released

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/28 at 08:11

Categories: 3D   Tags: , , ,

GLC_Player 1.5.0 : an Open Source software used to view 3d models (OBJ Format) and to navigate easily in these models.

New Features :
* Add Mac OS X 10.5 version.
* Better .obj and .mtl file support.
* Transparency Support.
* If a obj file contains several objects, a mesh is create for each object.
* Possibility to save opened models in an Album.
* 2 sided lighting support.
* Display and edit camera properties.
* Display selected mesh properties.
* Add the possibility to hide an object.
* Reframe on selection with double click.
* Adapt moving motion speed according to current fps.
* Possibility to modify scene lighting.

Download: www.glc-player.net


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