(Test) Particle Rendering: Point Sprites vs Geometry Instancing based Billboards
Point Sprites vs
Geometry Instancing
MSI Kombustor
MSI Kombustor v3.5.0
and v2.5.8
Samsung SSD 850 PRO 512GB Quick Review
Samsung SSD 850 PRO
512GB Quick Test
ASUS N550JK Notebook PC Review (with GeForce GTX 850M)
ASUS N550JK Notebook
Review
GIGABYTE BRIX GTX 760 Compact Gaming PC Kit Review (GB-BXi5G-760)
GIGABYTE BRIX GTX 760
Review
FurMark, GPU stress test
FurMark 1.14.1
 

Posts Tagged ‘normal map’


[Download] Free Photorealistic Bark Textures Pack for Real Time 3D

2 comments - What do you think?  Posted by JeGX - 2009/11/01 at 10:43

Categories: Nature   Tags: , , , , , , , , , , ,

Resource - 2D Texture - Nature - Bark


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[GeeXLab] A Simple Way to Show Your Blender Models in Real Time 3D

3 comments - What do you think?  Posted by JeGX - 2009/10/12 at 15:29

Categories: Articles, Blender, GeeXLab   Tags: , , , , , , ,

GeeXLab - Blender model


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ShaderMap 1.1 – 3D Map Conversion Tool

1 comment - What do you think?  Posted by JeGX - 2008/09/19 at 09:21

Categories: 3D, Game Development   Tags: , , , , , , , ,

ShaderMap is a small tool to convert photographic textures to height, ambient occlusion, normal, dudv, and specular maps. The free version is in command line and makes it a powerful tool to convert large amount of maps!

Okay guys, no more to tell, I’ve tried and it works well. The following images show the color map that has been used to produce the normal and ambient occlusion maps. I think this tool can be useful for your real time demos you code with GeeXLab.


ShaderMap

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/30 at 20:56

Categories: 3D   Tags: , , , , , ,

ShaderMap CL is a free command-line tool for converting textures and photos to normal maps, height maps, specular, and dudv maps. It is useful to convert large sets of textures using Windows batch scripts. ShaderMap CL is free for non-commercial use. A commercial version is available for $19.95 and includes a graphical user interface and version updates.


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